Player Matchup

Hachiman
Hachiman
SITEPILLOTEJODO_
Hachiman
Level 106
God Stats
3W - 3L
1,669 SR
Queue Stats
24W - 28L
1,453 Elo+
Party 1
Artio
Artio
manolosaul
Artio
Level 85
God Stats
1W - 1L
1,749 SR
Queue Stats
64W - 68L
1,465 Elo+
Party 1
Zeus
Zeus
xaviferllo
Zeus
Level 44
God Stats
1W - 1L
1,722 SR
Queue Stats
20W - 29L
1,418 Elo+
Party 1
Team Averages
Level 78
1,713 SR
1,446 Elo+

VS

Team Averages
Level 80
1,555 SR
1,485 Elo+
Bastet
Bastet
Crxssa
Bastet
Level 72
God Stats
2W - 0L
1,552 SR
Queue Stats
153W - 135L
1,589 Elo+
Solo
Merlin
Merlin
MFC_JERKO69
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,404 Elo+
Solo
Chaac
Chaac
xl ZrK lx
Chaac
Level 141
God Stats
23W - 18L
1,613 SR
Queue Stats
1,117W - 1,118L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
15,587
709
21,578
24,915
5,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
14
3 / 8 / 5
13,772
626
11,565
30,709
31,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 11 / 4
13,192
600
11,642
22,967
4,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crxssa
Bastet
18
12 / 5 / 10
17,028
774
27,009
19,419
9,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
16
7 / 3 / 12
15,977
726
21,050
14,860
5,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
xl ZrK lx
Chaac
17
6 / 3 / 14
15,896
723
21,943
33,288
33,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
25
25
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
Crxssa
Bastet
12
5
10
3.4
W
Merlin
7
3
12
4.33
L
4
6
4
1
L
Artio
3
8
5
0.69
L
2
11
4
0.36
W
Chaac
xl ZrK lx
Chaac
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,785
Damage
70,002
78,591
Taken
67,567
42,227
Mitigated
48,801
17,872
Healing
29,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Crxssa
Bastet
27,009
3,868
0
3,495
19,419
9,658
846
6,538
12,881
0
70,991
W
Merlin
21,050
3,055
0
1,474
14,860
5,952
158
7,593
7,267
57,722
0
L
21,578
13,628
0
4,426
24,915
5,800
0
5,157
19,758
0
84,460
L
Artio
11,565
954
864
8,076
30,709
31,805
0
12,638
18,071
27,323
0
L
11,642
845
297
4,209
22,967
4,622
0
3,608
19,359
43,589
0
W
Chaac
xl ZrK lx
Chaac
21,943
4,032
1,054
23,603
33,288
33,191
1,813
10,308
22,980
0
65,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,551
Gold Earned
48,901
215
Minions Killed
225
6
Camps Cleared
11
1,097,194
Distance Traveled
1,189,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,028
774
86
4
7
435,305
0
W
Merlin
15,977
726
69
3
1
353,843
0
L
Hachiman
15,587
709
144
7
5
377,902
0
L
Artio
13,772
626
19
1
0
396,618
0
L
Zeus
13,192
600
52
2
1
322,674
0
W
Chaac
15,896
723
70
3
3
400,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role