Player Matchup

Merlin
Merlin
HooktimusPrime
Merlin
Level 46
God Stats
46W - 31L
1,459 SR
Queue Stats
55W - 47L
1,246 Elo+
Party 1
Ganesha
Ganesha
KallMeKingD
Ganesha
Level 36
God Stats
7W - 6L
1,539 SR
Queue Stats
27W - 25L
1,260 Elo+
Party 1
King Arthur
King Arthur
oO KILLA CJ Oo
King Arthur
Level 97
God Stats
3W - 5L
1,398 SR
Queue Stats
144W - 162L
1,330 Elo+
Party 1
Team Averages
Level 60
1,465 SR
1,279 Elo+

VS

Team Averages
Level 28
1,357 SR
1,227 Elo+
Cerberus
Cerberus
Eranjager
Cerberus
Level 29
God Stats
25W - 20L
1,479 SR
Queue Stats
155W - 165L
1,246 Elo+
Solo
Freya
Freya
iNVaDeRB3N
Freya
Level 26
God Stats
23W - 26L
1,422 SR
Queue Stats
28W - 42L
1,204 Elo+
Solo
Achilles
Achilles
mOkeR-mOkeR
Achilles
Level 29
God Stats
13W - 16L
1,170 SR
Queue Stats
126W - 169L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 8 / 6
19,538
751
32,014
16,993
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
KallMeKingD
Ganesha
17
0 / 6 / 14
15,368
591
19,564
28,347
30,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
oO KILLA CJ Oo
King Arthur
16
7 / 9 / 9
18,107
696
13,325
23,248
25,705
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eranjager
Cerberus
18
9 / 6 / 11
18,969
730
25,112
35,005
13,416
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
20
12 / 2 / 8
19,572
753
24,960
26,620
7,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
mOkeR-mOkeR
Achilles
16
2 / 10 / 14
16,151
621
11,441
27,896
21,395
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
18
Kills
23
23
Deaths
18
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Eranjager
Cerberus
9
6
11
2.42
L
11
8
6
1.75
L
Ganesha
KallMeKingD
Ganesha
0
6
14
1.17
W
Freya
12
2
8
8
W
Achilles
mOkeR-mOkeR
Achilles
2
10
14
0.9
L
King Arthur
oO KILLA CJ Oo
King Arthur
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,903
Damage
61,513
68,588
Taken
89,521
62,827
Mitigated
42,787
7,799
Healing
40,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Eranjager
Cerberus
25,112
1,535
1,896
19,123
35,005
13,416
1,232
16,938
18,067
91,201
0
L
32,014
1,046
0
1,964
16,993
6,282
1,154
11,443
5,550
71,777
0
L
Ganesha
KallMeKingD
Ganesha
19,564
1,974
613
553
28,347
30,840
578
20,936
7,411
54,447
0
W
Freya
24,960
7,509
0
14,794
26,620
7,976
1,434
17,011
9,609
102,808
0
W
Achilles
mOkeR-mOkeR
Achilles
11,441
4,077
979
3,831
27,896
21,395
347
19,997
7,899
0
37,655
L
King Arthur
oO KILLA CJ Oo
King Arthur
13,325
5,356
1,241
3,428
23,248
25,705
82
18,360
4,888
616
24,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,013
Gold Earned
54,692
173
Minions Killed
313
3
Camps Cleared
16
1,140,262
Distance Traveled
1,194,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,969
730
128
5
6
395,138
0
L
Merlin
19,538
751
101
4
2
324,514
0
L
Ganesha
15,368
591
27
1
0
437,420
0
W
Freya
19,572
753
139
5
6
419,443
0
W
Achilles
16,151
621
46
2
4
379,719
0
L
King Arthur
18,107
696
45
2
1
378,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role