Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Smasher41
Sol
Level 29
God Stats
11W - 10L
1,445 SR
Queue Stats
51W - 43L
1,515 Elo+
Party 1
Apollo
Apollo
noseasegoista
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 102L
1,448 Elo+
Party 1
Team Averages
Level 54
1,482 SR
1,488 Elo+

VS

Team Averages
Level 64
1,598 SR
1,442 Elo+
Zeus
Zeus
AresvonGran
Zeus
Level 123
God Stats
57W - 38L
1,624 SR
Queue Stats
109W - 114L
1,467 Elo+
Solo
Horus
Horus
Geohount
Horus
Level 29
God Stats
1W - 1L
1,670 SR
Queue Stats
55W - 56L
1,419 Elo+
Party 2
Apollo
Apollo
McMertiiin
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
8 / 7 / 8
15,387
810
17,646
16,723
10,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 5 / 7
12,985
683
14,124
18,499
6,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 5 / 6
14,147
745
11,992
12,360
5,032
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
13,277
699
16,788
13,941
4,537
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Geohount
Horus
15
5 / 4 / 8
15,031
791
8,663
21,242
17,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
McMertiiin
Apollo
17
9 / 6 / 4
15,101
795
11,118
15,401
6,078
Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
16
Kills
17
17
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
7
8
1.71
L
3
6
7
1.08
L
Horus
Geohount
Horus
5
4
8
2.25
L
Apollo
McMertiiin
Apollo
9
6
4
1.83
W
3
5
7
1.3
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,762
Damage
36,569
47,582
Taken
50,584
21,555
Mitigated
27,814
7,920
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
17,646
4,231
0
528
16,723
10,122
722
4,806
11,806
0
60,622
L
16,788
591
0
3,504
13,941
4,537
0
3,488
10,453
48,463
0
L
Horus
Geohount
Horus
8,663
4,320
1,246
5,206
21,242
17,199
376
7,867
13,375
0
17,279
L
Apollo
McMertiiin
Apollo
11,118
5,895
0
3,646
15,401
6,078
1,028
3,325
12,076
0
65,807
W
14,124
3,348
0
7,150
18,499
6,401
1,524
7,828
10,671
48,900
0
W
11,992
9,318
0
242
12,360
5,032
208
4,713
7,647
31
46,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
43,409
220
Minions Killed
216
12
Camps Cleared
6
940,083
Distance Traveled
962,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,387
810
57
3
7
336,188
0
L
Zeus
13,277
699
73
4
0
312,436
0
L
Horus
15,031
791
18
1
2
339,454
0
L
Apollo
15,101
795
125
7
4
310,410
0
W
Sol
12,985
683
84
4
1
302,292
0
W
Apollo
14,147
745
79
4
4
301,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role