Player Matchup

Sun Wukong
Sun Wukong
CitrusChaff426
Sun Wukong
Level 7
God Stats
6W - 6L
1,433 SR
Queue Stats
9W - 11L
1,173 Elo+
Solo
Nemesis
Nemesis
Goudinho_R7
Nemesis
Level 18
God Stats
1W - 0L
1,291 SR
Queue Stats
46W - 82L
1,161 Elo+
Solo
Ymir
Ymir
Xanital
Ymir
Level 28
God Stats
53W - 36L
1,338 SR
Queue Stats
55W - 41L
1,144 Elo+
Solo
Neith
Neith
apenas007
Neith
Level 28
God Stats
28W - 21L
1,456 SR
Queue Stats
117W - 182L
1,215 Elo+
Solo
Kukulkan
Kukulkan
bunnyandbird
Kukulkan
Level 18
God Stats
19W - 23L
1,373 SR
Queue Stats
26W - 35L
1,211 Elo+
Solo
Team Averages
Level 20
1,378 SR
1,181 Elo+

VS

Team Averages
Level 23
1,323 SR
1,182 Elo+
Set
Set
 
Set
Level 28
God Stats
14W - 20L
1,388 SR
Queue Stats
75W - 120L
1,229 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 1L
1,220 SR
Queue Stats
23W - 35L
1,188 Elo+
Solo
Cerberus
Cerberus
Ironicrapers
Cerberus
Level 24
God Stats
2W - 6L
1,157 SR
Queue Stats
100W - 144L
1,174 Elo+
Solo
Chang'e
Chang'e
rodrigues2369
Chang'e
Level 29
God Stats
0W - 1L
1,349 SR
Queue Stats
8W - 11L
1,218 Elo+
Solo
Jormungandr
Jormungandr
the_messiah187
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CitrusChaff426
Sun Wukong
20
4 / 3 / 22
15,471
967
24,683
21,056
25,270
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Goudinho_R7
Nemesis
20
3 / 9 / 12
13,849
866
12,261
22,390
6,029
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Xanital
Ymir
20
13 / 4 / 13
16,702
1,044
39,036
24,755
7,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
apenas007
Neith
20
12 / 6 / 11
16,789
1,049
46,564
15,486
4,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
bunnyandbird
Kukulkan
20
1 / 0 / 14
13,770
861
10,174
11,370
4,344
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
4 / 10 / 9
14,550
909
7,837
27,595
13,861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ymir
 
Ymir
20
4 / 7 / 14
14,569
911
19,044
31,658
19,770
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Ironicrapers
Cerberus
20
5 / 6 / 11
14,965
935
8,751
28,223
19,975
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
20
5 / 9 / 7
14,685
918
20,809
27,784
22,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
the_messiah187
Jormungandr
20
4 / 1 / 11
13,768
861
24,687
27,325
34,524
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
74
33
Kills
22
22
Deaths
33
72
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
10
9
0.85
L
Ymir
 
Ymir
4
7
14
1.57
W
Sun Wukong
CitrusChaff426
Sun Wukong
4
3
22
5
W
Nemesis
Goudinho_R7
Nemesis
3
9
12
1
L
Cerberus
Ironicrapers
Cerberus
5
6
11
1.75
W
Ymir
Xanital
Ymir
13
4
13
4.88
W
Neith
apenas007
Neith
12
6
11
2.92
W
Kukulkan
bunnyandbird
Kukulkan
1
0
14
8
L
Chang'e
5
9
7
0.94
L
Jormungandr
the_messiah187
Jormungandr
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,718
Damage
81,128
95,057
Taken
142,585
48,000
Mitigated
110,190
8,820
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,837
2,310
0
375
27,595
13,861
0
11,394
16,201
0
26,706
L
Ymir
 
Ymir
19,044
1,586
0
1,603
31,658
19,770
0
9,956
21,702
32,136
0
W
Sun Wukong
CitrusChaff426
Sun Wukong
24,683
5,305
0
2,247
21,056
25,270
0
16,324
4,732
0
44,692
W
Nemesis
Goudinho_R7
Nemesis
12,261
6,188
0
289
22,390
6,029
0
16,756
4,242
0
18,221
L
Cerberus
Ironicrapers
Cerberus
8,751
1,741
0
1,649
28,223
19,975
0
11,233
16,990
22,328
0
W
Ymir
Xanital
Ymir
39,036
6,932
0
1,733
24,755
7,744
0
19,907
4,848
64,663
0
W
Neith
apenas007
Neith
46,564
27,500
0
2,903
15,486
4,613
0
12,412
3,074
0
88,146
W
Kukulkan
bunnyandbird
Kukulkan
10,174
608
0
1,648
11,370
4,344
0
7,239
4,131
40,458
0
L
Chang'e
20,809
3,795
8,103
7,761
27,784
22,060
0
9,929
17,855
58,461
0
L
Jormungandr
the_messiah187
Jormungandr
24,687
7,128
0
1,417
27,325
34,524
0
6,698
20,627
46,704
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,581
Gold Earned
72,537
266
Minions Killed
257
4
Camps Cleared
4
1,239,048
Distance Traveled
1,289,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,550
909
38
2
2
246,114
0
L
Ymir
14,569
911
38
2
1
274,565
0
W
Sun Wukong
15,471
967
27
2
0
276,585
0
W
Nemesis
13,849
866
19
1
1
286,519
0
L
Cerberus
14,965
935
44
3
1
273,850
0
W
Ymir
16,702
1,044
87
5
0
259,255
0
W
Neith
16,789
1,049
73
5
3
231,509
0
W
Kukulkan
13,770
861
60
4
0
185,180
0
L
Chang'e
14,685
918
84
5
0
228,482
0
L
Jormungandr
13,768
861
53
3
0
266,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role