Player Matchup

Neith
Neith
BookinatorBoom
Neith
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 32L
1,247 Elo+
Party 1
Ares
Ares
FlipSidedPaper
Ares
Level 104
God Stats
3W - 1L
1,780 SR
Queue Stats
33W - 25L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
tomatox1
Guan Yu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 45L
1,195 Elo+
Party 1
Team Averages
Level 42
1,665 SR
1,328 Elo+

VS

Team Averages
Level 33
1,553 SR
1,330 Elo+
Fenrir
Fenrir
CF Vybes
Fenrir
Level 29
God Stats
4W - 4L
1,591 SR
Queue Stats
37W - 47L
1,341 Elo+
Solo
Jormungandr
Jormungandr
Machsdochbesser
Jormungandr
Level 27
God Stats
4W - 4L
1,475 SR
Queue Stats
33W - 33L
1,308 Elo+
Party 2
Cerberus
Cerberus
kashten2001
Cerberus
Level 44
God Stats
24W - 13L
1,594 SR
Queue Stats
68W - 68L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 4
13,318
605
14,393
18,223
6,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 6 / 8
15,333
697
16,590
23,993
30,498
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
tomatox1
Guan Yu
15
6 / 6 / 6
16,091
731
12,563
26,872
19,433
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CF Vybes
Fenrir
17
11 / 1 / 5
16,239
738
15,884
21,919
17,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Machsdochbesser
Jormungandr
17
5 / 6 / 10
15,143
688
25,041
21,708
8,302
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
kashten2001
Cerberus
14
4 / 8 / 11
14,164
644
17,870
25,370
12,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
15
Kills
20
20
Deaths
15
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Fenrir
CF Vybes
Fenrir
11
1
5
13.5
L
5
6
8
1.5
W
Jormungandr
Machsdochbesser
Jormungandr
5
6
10
1.67
W
Cerberus
kashten2001
Cerberus
4
8
11
1.19
L
Guan Yu
tomatox1
Guan Yu
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,546
Damage
58,795
69,088
Taken
68,997
56,245
Mitigated
37,887
11,571
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,393
6,546
0
917
18,223
6,314
1,110
9,947
8,276
0
49,923
W
Fenrir
CF Vybes
Fenrir
15,884
5,140
0
5,133
21,919
17,463
1,448
6,280
15,639
0
64,486
L
16,590
879
0
1,784
23,993
30,498
0
15,019
8,974
36,163
0
W
Jormungandr
Machsdochbesser
Jormungandr
25,041
2,726
1,189
1,428
21,708
8,302
362
6,598
15,110
74,591
0
W
Cerberus
kashten2001
Cerberus
17,870
397
407
4,210
25,370
12,122
0
5,603
19,767
44,436
0
L
Guan Yu
tomatox1
Guan Yu
12,563
3,351
3,954
4,916
26,872
19,433
158
17,991
8,881
0
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
45,546
133
Minions Killed
283
2
Camps Cleared
9
1,093,100
Distance Traveled
1,097,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,318
605
86
4
1
321,050
0
W
Fenrir
16,239
738
68
3
8
404,299
0
L
Ares
15,333
697
28
1
1
381,356
0
W
Jormungandr
15,143
688
109
5
0
345,036
0
W
Cerberus
14,164
644
106
5
1
348,363
0
L
Guan Yu
16,091
731
19
1
0
390,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role