Player Matchup

Achilles
Achilles
F4M0US AL1EN
Achilles
Level 120
God Stats
7W - 10L
1,575 SR
Queue Stats
61W - 66L
1,539 Elo+
Party 1
Neith
Neith
Vio La Sauce
Neith
Level 87
God Stats
1W - 4L
1,397 SR
Queue Stats
16W - 22L
1,496 Elo+
Party 1
Scylla
Scylla
WickedWolfBR
Scylla
Level 64
God Stats
1W - 3L
1,530 SR
Queue Stats
23W - 23L
1,550 Elo+
Party 1
Team Averages
Level 90
1,501 SR
1,528 Elo+

VS

Team Averages
Level 116
1,499 SR
1,511 Elo+
Fenrir
Fenrir
D-Fase-Prop
Fenrir
Level 127
God Stats
5W - 5L
1,437 SR
Queue Stats
524W - 580L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
DEstruCtIoNPoWeR
Kuzenbo
Level 99
God Stats
3W - 2L
1,492 SR
Queue Stats
58W - 57L
1,553 Elo+
Solo
Discordia
Discordia
GreenWithEnvy255
Discordia
Level 123
God Stats
6W - 7L
1,569 SR
Queue Stats
41W - 52L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
F4M0US AL1EN
Achilles
8
0 / 6 / 4
6,705
559
6,032
11,139
4,606
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 5 / 4
7,967
664
6,075
8,787
2,347
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
4 / 5 / 1
8,315
693
5,393
8,245
1,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
5 / 3 / 5
9,355
780
6,138
8,102
3,525
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

11
1 / 2 / 12
9,667
806
4,222
8,568
9,621
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
13
10 / 1 / 4
11,232
936
14,524
7,983
2,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
16
16
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
3
5
2.5
W
1
2
12
3.5
L
Achilles
F4M0US AL1EN
Achilles
0
6
4
0.33
W
Discordia
10
1
4
12
L
2
5
4
0.8
L
Scylla
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
24,884
28,171
Taken
24,653
8,778
Mitigated
15,395
5,275
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,138
727
0
2,210
8,102
3,525
0
1,771
6,331
0
18,078
W
4,222
1,132
0
780
8,568
9,621
573
2,841
5,727
14,233
1,136
L
Achilles
F4M0US AL1EN
Achilles
6,032
2,046
0
2,153
11,139
4,606
0
7,996
3,143
0
14,570
W
Discordia
14,524
1,381
1,143
1,906
7,983
2,249
1,454
1,529
6,454
37,178
0
L
6,075
2,296
1,030
1,601
8,787
2,347
210
5,800
2,987
0
25,185
L
Scylla
5,393
671
0
491
8,245
1,825
0
4,865
3,380
18,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
30,254
107
Minions Killed
98
4
Camps Cleared
6
564,619
Distance Traveled
612,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,355
780
30
3
1
199,452
0
W
Kuzenbo
9,667
806
13
1
3
211,007
0
L
Achilles
6,705
559
20
2
2
187,115
0
W
Discordia
11,232
936
55
5
2
201,737
0
L
Neith
7,967
664
56
5
1
189,203
0
L
Scylla
8,315
693
31
3
1
188,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role