Player Matchup

Terra
Terra
Cobe-Yashi
Terra
Level 121
God Stats
2W - 1L
1,278 SR
Queue Stats
89W - 83L
1,440 Elo+
Solo
Heimdallr
Heimdallr
EternalSkillWF
Heimdallr
Level 62
God Stats
4W - 10L
1,418 SR
Queue Stats
13W - 20L
1,481 Elo+
Solo
Thanatos
Thanatos
HotRod master72
Thanatos
Level 65
God Stats
7W - 6L
1,431 SR
Queue Stats
129W - 127L
1,508 Elo+
Solo
Cernunnos
Cernunnos
ZERO PROPAGANDA
Cernunnos
Level 136
God Stats
2W - 2L
1,403 SR
Queue Stats
93W - 87L
1,535 Elo+
Solo
Vulcan
Vulcan
specialeyesed
Vulcan
Level 157
God Stats
1,123W - 1,097L
1,486 SR
Queue Stats
1,882W - 1,807L
1,472 Elo+
Solo
Team Averages
Level 108
1,403 SR
1,487 Elo+

VS

Team Averages
Level 121
1,600 SR
1,501 Elo+
Hel
Hel
DreamKillerWar
Hel
Level 126
God Stats
3W - 7L
1,573 SR
Queue Stats
68W - 88L
1,517 Elo+
Party 1
Chaac
Chaac
GreenMizzy
Chaac
Level 108
God Stats
4W - 3L
1,574 SR
Queue Stats
278W - 294L
1,452 Elo+
Solo
Ganesha
Ganesha
J1IJ
Ganesha
Level 125
God Stats
6W - 4L
1,574 SR
Queue Stats
84W - 76L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
JaktheReaper44
Zhong Kui
Level 142
God Stats
0W - 1L
1,778 SR
Queue Stats
91W - 85L
1,523 Elo+
Solo
Discordia
Discordia
PureXvll
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
2 / 2 / 26
15,543
914
22,280
33,380
43,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
EternalSkillWF
Heimdallr
20
12 / 5 / 18
17,708
1,042
33,262
30,004
11,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
11 / 9 / 15
18,280
1,075
23,521
23,223
9,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
ZERO PROPAGANDA
Cernunnos
20
5 / 3 / 14
15,148
891
29,967
24,651
9,513
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
3 / 1 / 20
16,177
952
33,069
8,762
3,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 11
16,348
962
18,289
30,376
8,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
20
8 / 6 / 7
16,617
977
30,599
42,847
35,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
J1IJ
Ganesha
20
0 / 8 / 17
14,670
863
17,756
29,141
35,815
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
JaktheReaper44
Zhong Kui
20
3 / 8 / 12
14,894
876
21,783
32,220
13,176
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
PureXvll
Discordia
20
3 / 3 / 11
15,414
907
25,577
18,996
4,710
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
78
33
Kills
20
20
Deaths
33
93
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Terra
2
2
26
7.5
L
6
8
11
1.44
W
Heimdallr
EternalSkillWF
Heimdallr
12
5
18
4.2
L
Chaac
8
6
7
1.92
W
Thanatos
11
9
15
2.06
L
Ganesha
J1IJ
Ganesha
0
8
17
1.06
L
Zhong Kui
JaktheReaper44
Zhong Kui
3
8
12
1.13
L
Discordia
PureXvll
Discordia
3
3
11
2.83
W
Cernunnos
ZERO PROPAGANDA
Cernunnos
5
3
14
4
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,099
Damage
114,004
120,020
Taken
153,580
77,150
Mitigated
97,840
37,299
Healing
56,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
22,280
1,023
6,722
10,596
33,380
43,545
0
25,921
7,459
34,516
0
L
18,289
719
18,822
13,534
30,376
8,421
0
11,427
18,949
58,463
0
W
Heimdallr
EternalSkillWF
Heimdallr
33,262
18,100
0
1,304
30,004
11,326
0
22,010
7,994
0
61,240
L
Chaac
30,599
2,699
0
13,525
42,847
35,718
0
13,634
29,212
1,283
68,476
W
Thanatos
23,521
11,869
0
10,787
23,223
9,597
0
16,586
6,637
0
51,958
L
Ganesha
J1IJ
Ganesha
17,756
1,503
1,227
1,446
29,141
35,815
0
7,503
21,638
34,958
0
L
Zhong Kui
JaktheReaper44
Zhong Kui
21,783
568
1,572
5,573
32,220
13,176
0
13,969
18,251
40,831
0
L
Discordia
PureXvll
Discordia
25,577
299
0
660
18,996
4,710
0
8,816
10,180
64,213
0
W
Cernunnos
ZERO PROPAGANDA
Cernunnos
29,967
15,284
0
4,715
24,651
9,513
0
14,130
10,521
0
64,344
W
33,069
12,468
1,179
1,996
8,762
3,169
0
5,750
3,012
84,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,856
Gold Earned
77,943
342
Minions Killed
368
19
Camps Cleared
4
1,663,677
Distance Traveled
1,693,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,543
914
20
1
0
374,600
0
L
Hel
16,348
962
135
8
1
350,286
0
W
Heimdallr
17,708
1,042
69
4
1
312,739
0
L
Chaac
16,617
977
90
5
1
398,047
0
W
Thanatos
18,280
1,075
51
3
16
308,082
0
L
Ganesha
14,670
863
3
0
0
276,227
0
L
Zhong Kui
14,894
876
39
2
0
299,969
0
L
Discordia
15,414
907
101
6
2
368,538
0
W
Cernunnos
15,148
891
70
4
2
298,851
0
W
Vulcan
16,177
952
132
8
0
369,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role