Player Matchup

Medusa
Medusa
CAPSLOCKMAN
Medusa
Level 63
God Stats
123W - 161L
1,455 SR
Queue Stats
151W - 187L
1,470 Elo+
Solo
Kukulkan
Kukulkan
bebop9
Kukulkan
Level 67
God Stats
19W - 15L
1,510 SR
Queue Stats
178W - 183L
1,488 Elo+
Solo
Terra
Terra
drumstorm
Terra
Level 72
God Stats
18W - 19L
1,511 SR
Queue Stats
220W - 190L
1,571 Elo+
Solo
Team Averages
Level 67
1,492 SR
1,510 Elo+

VS

Team Averages
Level 96
1,571 SR
1,462 Elo+
Persephone
Persephone
OkamiRyuken
Persephone
Level 78
God Stats
0W - 1L
1,819 SR
Queue Stats
194W - 268L
1,410 Elo+
Party 1
Pele
Pele
Opheliactic Cat
Pele
Level 118
God Stats
4W - 13L
1,229 SR
Queue Stats
671W - 780L
1,457 Elo+
Party 1
Chaac
Chaac
thxguy34
Chaac
Level 93
God Stats
34W - 13L
1,666 SR
Queue Stats
214W - 211L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
11 / 11 / 5
18,638
717
34,120
30,440
10,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
bebop9
Kukulkan
18
3 / 5 / 11
17,003
654
26,426
20,945
9,243
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
drumstorm
Terra
19
10 / 1 / 10
18,986
730
23,421
24,492
35,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
OkamiRyuken
Persephone
18
3 / 9 / 5
15,989
615
17,557
24,778
8,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 9 / 2
15,558
598
13,986
27,764
10,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
thxguy34
Chaac
17
10 / 6 / 4
18,312
704
33,106
48,851
40,139
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
24
Kills
17
17
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
11
5
1.23
L
Persephone
OkamiRyuken
Persephone
3
9
5
0.61
L
4
9
2
0.56
W
Kukulkan
bebop9
Kukulkan
3
5
11
1.7
W
Terra
drumstorm
Terra
10
1
10
15
L
Chaac
thxguy34
Chaac
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,967
Damage
64,649
75,877
Taken
101,393
55,626
Mitigated
58,521
29,648
Healing
33,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
34,120
21,340
0
9,282
30,440
10,992
750
6,584
23,856
183
74,829
L
Persephone
OkamiRyuken
Persephone
17,557
2,962
0
3,626
24,778
8,238
207
11,716
13,062
64,111
0
L
13,986
5,030
0
7,666
27,764
10,144
0
11,608
16,156
0
75,880
W
Kukulkan
bebop9
Kukulkan
26,426
3,781
1,302
6,044
20,945
9,243
1,405
3,675
17,270
76,924
0
W
Terra
drumstorm
Terra
23,421
3,790
2,084
10,936
24,492
35,391
91
7,846
16,646
61,814
0
L
Chaac
thxguy34
Chaac
33,106
4,532
0
22,062
48,851
40,139
0
27,851
21,000
0
65,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
49,859
241
Minions Killed
258
10
Camps Cleared
9
1,346,587
Distance Traveled
1,340,944
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,638
717
54
2
1
376,978
0
L
Persephone
15,989
615
126
5
4
419,356
0
L
Pele
15,558
598
85
3
5
454,528
0
W
Kukulkan
17,003
654
123
5
6
461,479
2
W
Terra
18,986
730
64
2
3
508,130
6
L
Chaac
18,312
704
47
2
0
467,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role