Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ForcedTopic
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Solo
Cerberus
Cerberus
KytaiNoru
Cerberus
Level 67
God Stats
0W - 1L
1,681 SR
Queue Stats
266W - 261L
1,541 Elo+
Solo
Fenrir
Fenrir
Tata4i20
Fenrir
Level 67
God Stats
0W - 1L
1,382 SR
Queue Stats
83W - 101L
1,432 Elo+
Solo
Team Averages
Level 90
1,513 SR
1,497 Elo+

VS

Team Averages
Level 74
1,539 SR
1,450 Elo+
Ares
Ares
ChiT0wn Phantom
Ares
Level 60
God Stats
41W - 22L
1,615 SR
Queue Stats
404W - 386L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
CoCoRuSSeLL1438
Kukulkan
Level 88
God Stats
341W - 365L
1,630 SR
Queue Stats
589W - 725L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GramsGirL143
Ah Muzen Cab
Level 86
God Stats
196W - 185L
1,588 SR
Queue Stats
641W - 812L
1,480 Elo+
Party 1
Erlang Shen
Erlang Shen
MegaManGamerBoy
Erlang Shen
Level 106
God Stats
1W - 0L
1,345 SR
Queue Stats
77W - 71L
1,499 Elo+
Solo
Zeus
Zeus
SB x DaShowOff
Zeus
Level 28
God Stats
40W - 30L
1,515 SR
Queue Stats
135W - 157L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 2 / 4
9,641
964
5,424
8,759
3,640
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
 
Yemoja
16
1 / 2 / 4
9,369
937
4,816
12,804
9,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
14
1 / 7 / 1
8,636
864
7,009
8,839
3,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
KytaiNoru
Cerberus
15
1 / 5 / 3
8,880
888
8,441
19,576
23,646
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Tata4i20
Fenrir
15
4 / 7 / 3
9,912
991
5,935
16,881
7,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

189

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 18
10,165
1,017
9,550
10,291
12,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
16
4 / 1 / 15
10,258
1,026
19,357
6,555
2,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
GramsGirL143
Ah Muzen Cab
16
0 / 0 / 11
9,181
918
4,716
6,406
2,556
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
MegaManGamerBoy
Erlang Shen
17
9 / 3 / 11
10,942
1,094
11,293
7,908
6,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 2 / 13
10,384
1,038
16,729
6,640
3,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
7
Kills
23
23
Deaths
7
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
4
1
L
Yemoja
 
Yemoja
1
2
4
1.5
W
4
1
18
13
W
Kukulkan
4
1
15
11.5
L
Merlin
1
7
1
0.21
W
Ah Muzen Cab
GramsGirL143
Ah Muzen Cab
0
0
11
5.5
L
Cerberus
KytaiNoru
Cerberus
1
5
3
0.5
W
Erlang Shen
MegaManGamerBoy
Erlang Shen
9
3
11
4.83
W
6
2
13
6.25
L
Fenrir
Tata4i20
Fenrir
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,625
Damage
61,645
66,859
Taken
37,800
47,037
Mitigated
27,182
12,463
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,424
1,555
0
2,424
8,759
3,640
0
5,304
3,455
0
41,447
L
Yemoja
 
Yemoja
4,816
810
2,401
969
12,804
9,066
0
10,329
2,475
15,907
0
W
9,550
539
245
122
10,291
12,086
0
6,272
4,019
15,196
0
W
Kukulkan
19,357
1,862
1,308
1,611
6,555
2,734
0
4,039
2,516
42,886
0
L
Merlin
7,009
900
0
222
8,839
3,516
0
6,710
2,129
24,418
0
W
Ah Muzen Cab
GramsGirL143
Ah Muzen Cab
4,716
3,380
310
1,870
6,406
2,556
0
3,592
2,814
0
22,613
L
Cerberus
KytaiNoru
Cerberus
8,441
304
964
2,575
19,576
23,646
0
13,266
6,310
16,589
0
W
Erlang Shen
MegaManGamerBoy
Erlang Shen
11,293
5,943
0
1,442
7,908
6,790
0
3,077
4,831
0
24,721
W
16,729
1,668
0
171
6,640
3,016
0
3,286
3,354
26,594
0
L
Fenrir
Tata4i20
Fenrir
5,935
2,446
561
2,347
16,881
7,169
0
10,027
6,854
0
15,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,438
Gold Earned
50,930
223
Minions Killed
179
9
Camps Cleared
5
845,796
Distance Traveled
846,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,641
964
102
10
6
189,864
0
L
Yemoja
9,369
937
27
3
0
167,426
0
W
Ares
10,165
1,017
10
1
2
186,353
0
W
Kukulkan
10,258
1,026
71
7
0
181,416
0
L
Merlin
8,636
864
49
5
1
129,121
0
W
Ah Muzen Cab
9,181
918
60
6
2
150,553
0
L
Cerberus
8,880
888
24
2
0
195,630
0
W
Erlang Shen
10,942
1,094
27
3
0
165,081
0
W
Zeus
10,384
1,038
11
1
1
163,334
0
L
Fenrir
9,912
991
21
2
2
163,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role