Player Matchup

Ra
Ra
Silver I
BadTak
Ra
Silver I
Level 119
God Stats
9W - 13L
1,404 SR
Queue Stats
157W - 159L
1,244 MMR
Party 2
Chiron
Chiron
Gold IV
ChiisaiSatsuma
Chiron
Gold IV
Level 119
God Stats
11W - 9L
1,541 SR
Queue Stats
92W - 93L
1,331 MMR
Solo
King Arthur
King Arthur
Silver I
FTG Phoenix
King Arthur
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,330 MMR
Solo
Bacchus
Bacchus
Gold IV
Mrthoyy30
Bacchus
Gold IV
Level 126
God Stats
3W - 2L
1,715 SR
Queue Stats
144W - 134L
1,314 MMR
Solo
Mercury
Mercury
Gold IV
rocks736
Mercury
Gold IV
Level 116
God Stats
19W - 15L
1,625 SR
Queue Stats
54W - 59L
1,395 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,557 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,560 SR
1,327 MMR
Fenrir
Fenrir
Gold IV
Babieswithrabys
Fenrir
Gold IV
Level 144
God Stats
3W - 2L
1,665 SR
Queue Stats
379W - 378L
1,355 MMR
Party 1
Izanami
Izanami
Gold III
Henry3G
Izanami
Gold III
Level 129
God Stats
22W - 13L
1,583 SR
Queue Stats
485W - 494L
1,341 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
LordHvrrison
Erlang Shen
Silver IV
Level 109
God Stats
3W - 2L
1,489 SR
Queue Stats
6W - 11L
1,323 MMR
Solo
Yemoja
Yemoja
Silver I
StraddIed
Yemoja
Silver I
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,310 MMR
Solo
Scylla
Scylla
Gold IV
TwisTd RaiNboW
Scylla
Gold IV
Level 128
God Stats
13W - 14L
1,564 SR
Queue Stats
270W - 278L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
8 / 9 / 6
23,005
535
35,027
29,768
15,704
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 11 / 12
21,725
505
34,839
40,861
18,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
FTG Phoenix
King Arthur
20
2 / 6 / 8
20,846
485
29,344
49,082
80,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Mrthoyy30
Bacchus
20
9 / 6 / 15
21,223
494
23,851
49,989
81,050
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
rocks736
Mercury
20
12 / 10 / 4
24,708
575
25,065
41,542
18,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
EsetKukulkanArachneSkadiThor

VS

Bans
SusanoPoseidonTyrHeraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 11 / 6
22,097
514
37,151
40,983
21,347
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Henry3G
Izanami
20
8 / 10 / 9
22,935
533
35,980
37,884
18,513
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
LordHvrrison
Erlang Shen
20
3 / 6 / 18
20,587
479
29,082
51,541
63,133
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
StraddIed
Yemoja
20
6 / 6 / 19
21,517
500
16,904
33,687
45,220
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 5 / 13
24,754
576
45,770
25,043
10,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
106
38
Kills
41
42
Deaths
38
45
Assists
65
Player
Kills
Deaths
Assists
KDA
W
13
11
6
1.45
L
Ra
8
9
6
1.22
L
7
11
12
1.18
L
King Arthur
FTG Phoenix
King Arthur
2
6
8
1
W
Izanami
Henry3G
Izanami
8
10
9
1.25
W
Erlang Shen
LordHvrrison
Erlang Shen
3
6
18
2
L
Bacchus
Mrthoyy30
Bacchus
9
6
15
2.75
W
Yemoja
StraddIed
Yemoja
6
6
19
2.58
W
11
5
13
3.5
L
Mercury
rocks736
Mercury
12
10
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,126
Damage
164,887
211,242
Taken
189,138
213,867
Mitigated
158,667
57,593
Healing
73,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,151
8,943
0
8,772
40,983
21,347
1,569
13,833
27,150
0
143,509
L
Ra
35,027
1,500
5,470
10,601
29,768
15,704
516
10,860
18,908
191,052
0
L
34,839
12,655
3,417
12,153
40,861
18,566
2,802
9,987
30,797
0
160,453
L
King Arthur
FTG Phoenix
King Arthur
29,344
6,828
0
9,771
49,082
80,101
470
14,595
34,487
0
141,366
W
Izanami
Henry3G
Izanami
35,980
25,321
0
8,468
37,884
18,513
7,793
9,819
28,065
0
206,042
W
Erlang Shen
LordHvrrison
Erlang Shen
29,082
15,606
0
23,044
51,541
63,133
1,783
9,435
42,106
0
133,763
L
Bacchus
Mrthoyy30
Bacchus
23,851
2,600
2,280
8,077
49,989
81,050
267
26,335
23,654
62,364
0
W
Yemoja
StraddIed
Yemoja
16,904
3,496
17,769
12,141
33,687
45,220
2,034
13,235
20,452
67,221
0
W
45,770
5,502
0
2,977
25,043
10,454
4,702
13,971
11,072
208,166
0
L
Mercury
rocks736
Mercury
25,065
18,005
114
5,710
41,542
18,446
2,654
7,236
34,306
0
247,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,507
Gold Earned
111,890
1,052
Minions Killed
1,008
0
Camps Cleared
0
3,902,188
Distance Traveled
3,608,047
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
22,097
514
174
4
0
788,877
6
L
Ra
23,005
535
298
7
0
750,321
8
L
Chiron
21,725
505
228
5
0
685,008
0
L
King Arthur
20,846
485
198
5
0
726,264
2
W
Izanami
22,935
533
298
7
0
686,465
17
W
Erlang Shen
20,587
479
169
4
0
661,604
0
L
Bacchus
21,223
494
65
2
0
874,110
18
W
Yemoja
21,517
500
69
2
0
738,382
1
W
Scylla
24,754
576
298
7
0
732,719
16
L
Mercury
24,708
575
263
6
0
866,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role