Player Matchup

Izanami
Izanami
BreezyBriax4
Izanami
Level 21
God Stats
4W - 5L
1,770 SR
Queue Stats
31W - 28L
1,424 Elo+
Solo
Scylla
Scylla
MoMo-Monkey420
Scylla
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
NinjaStrike2002
Nemesis
Level 26
God Stats
0W - 1L
1,581 SR
Queue Stats
10W - 9L
1,449 Elo+
Party 1
Cerberus
Cerberus
TSUNAMI__life
Cerberus
Level 5
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
eM Mercenary
Serqet
Level 27
God Stats
2W - 1L
1,266 SR
Queue Stats
32W - 31L
1,398 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,454 Elo+

VS

Team Averages
Level 16
1,460 SR
1,340 Elo+
Ra
Ra
 
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,297 Elo+
Solo
Neith
Neith
DC-817
Neith
Level 22
God Stats
54W - 59L
1,356 SR
Queue Stats
112W - 134L
1,293 Elo+
Solo
Hera
Hera
KINGNICO710
Hera
Level 13
God Stats
29W - 30L
1,316 SR
Queue Stats
30W - 39L
1,291 Elo+
Solo
King Arthur
King Arthur
SUPERVACA 123
King Arthur
Level 29
God Stats
5W - 0L
1,463 SR
Queue Stats
33W - 30L
1,374 Elo+
Solo
Thor
Thor
VentedGibbon
Thor
Level 7
God Stats
1W - 2L
1,667 SR
Queue Stats
4W - 5L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BreezyBriax4
Izanami
20
3 / 6 / 17
14,801
987
16,230
27,534
19,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 5 / 5
12,526
835
4,264
6,489
2,321
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
20 / 7 / 7
18,728
1,249
41,467
23,889
10,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
TSUNAMI__life
Cerberus
20
4 / 12 / 16
14,591
973
15,866
25,268
27,677
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Serqet
20
5 / 18 / 16
15,377
1,025
23,053
32,985
14,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 11 / 24
14,776
985
16,359
21,334
10,509
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
DC-817
Neith
20
26 / 8 / 11
20,278
1,352
46,141
20,442
13,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 3 / 2
11,842
789
3,269
3,215
858
King Arthur
SUPERVACA 123
King Arthur
20
16 / 2 / 22
18,548
1,237
33,712
31,717
35,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 11 / 23
15,134
1,009
8,027
31,205
31,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
130
35
Kills
48
48
Deaths
35
61
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
11
24
1.36
L
Izanami
BreezyBriax4
Izanami
3
6
17
1.92
W
Neith
DC-817
Neith
26
8
11
3.94
W
2
3
2
1
L
3
5
5
1.1
L
20
7
7
3.36
W
King Arthur
SUPERVACA 123
King Arthur
16
2
22
13.5
L
Cerberus
TSUNAMI__life
Cerberus
4
12
16
1
W
1
11
23
1.14
L
Serqet
5
18
16
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,880
Damage
107,508
116,165
Taken
107,913
75,024
Mitigated
91,712
13,367
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,359
3,506
1,833
1,403
21,334
10,509
0
4,733
15,761
26,419
0
L
Izanami
BreezyBriax4
Izanami
16,230
12,436
429
728
27,534
19,974
0
3,551
23,731
0
59,832
W
Neith
DC-817
Neith
46,141
27,211
0
2,297
20,442
13,492
0
1,913
18,349
0
81,761
W
3,269
1,068
0
0
3,215
858
0
529
2,566
6,924
0
L
4,264
1,384
0
0
6,489
2,321
0
1,059
5,430
11,054
0
L
41,467
30,590
1,785
5,438
23,889
10,993
0
4,011
19,808
0
68,796
W
King Arthur
SUPERVACA 123
King Arthur
33,712
5,782
0
11,755
31,717
35,815
0
8,254
22,670
0
63,598
L
Cerberus
TSUNAMI__life
Cerberus
15,866
1,643
0
2,465
25,268
27,677
0
5,674
19,594
27,304
0
W
8,027
3,161
0
489
31,205
31,038
0
4,701
26,504
0
22,490
L
Serqet
23,053
6,920
825
1,697
32,985
14,059
0
5,333
27,652
0
44,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,023
Gold Earned
80,578
217
Minions Killed
215
8
Camps Cleared
4
1,079,681
Distance Traveled
1,033,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,776
985
29
2
0
203,000
0
L
Izanami
14,801
987
102
7
0
211,489
0
W
Neith
20,278
1,352
92
6
0
219,419
0
W
Hera
11,842
789
5
0
1
69,757
0
L
Scylla
12,526
835
14
1
0
120,355
0
L
Nemesis
18,728
1,249
46
3
6
285,125
0
W
King Arthur
18,548
1,237
69
5
1
273,946
0
L
Cerberus
14,591
973
27
2
0
218,561
0
W
Thor
15,134
1,009
20
1
2
267,845
0
L
Serqet
15,377
1,025
28
2
2
244,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role