Player Matchup

Janus
Janus
GABRI MARTINO
Janus
Level 36
God Stats
1W - 2L
1,284 SR
Queue Stats
19W - 34L
1,388 Elo+
Party 2
Ah Puch
Ah Puch
ImNotHuman1312
Ah Puch
Level 53
God Stats
7W - 9L
1,517 SR
Queue Stats
73W - 90L
1,433 Elo+
Solo
Hades
Hades
Mavado-92
Hades
Level 145
God Stats
94W - 55L
1,565 SR
Queue Stats
602W - 651L
1,452 Elo+
Party 3
Chang'e
Chang'e
SpartanGryphon9
Chang'e
Level 76
God Stats
1W - 1L
1,740 SR
Queue Stats
39W - 54L
1,427 Elo+
Party 2
Zeus
Zeus
leawilly94
Zeus
Level 143
God Stats
34W - 33L
1,496 SR
Queue Stats
861W - 921L
1,415 Elo+
Party 3
Team Averages
Level 91
1,520 SR
1,423 Elo+

VS

Team Averages
Level 95
1,623 SR
1,450 Elo+
Chang'e
Chang'e
IGiiinger
Chang'e
Level 88
God Stats
4W - 3L
1,597 SR
Queue Stats
16W - 12L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
TheBigBotrim123
Cernunnos
Level 91
God Stats
2W - 0L
1,606 SR
Queue Stats
5W - 3L
1,436 Elo+
Party 1
Scylla
Scylla
WhiteMCR
Scylla
Level 102
God Stats
1W - 0L
1,851 SR
Queue Stats
13W - 11L
1,435 Elo+
Party 1
Fenrir
Fenrir
WoozyCabbage132
Fenrir
Level 71
God Stats
1W - 0L
1,553 SR
Queue Stats
85W - 84L
1,463 Elo+
Solo
Jormungandr
Jormungandr
lilseb66
Jormungandr
Level 125
God Stats
4W - 6L
1,508 SR
Queue Stats
170W - 174L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 11 / 12
13,438
896
17,698
25,331
9,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 0
10,879
725
314
351
93
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Mavado-92
Hades
20
8 / 10 / 7
14,904
994
20,815
33,789
15,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 5 / 13
15,161
1,011
18,812
27,709
10,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 3 / 8
14,394
960
23,982
16,650
6,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IGiiinger
Chang'e
20
4 / 5 / 15
13,812
921
19,866
20,550
9,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
TheBigBotrim123
Cernunnos
20
10 / 3 / 13
15,792
1,053
27,653
22,189
8,206
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
WhiteMCR
Scylla
20
6 / 3 / 17
14,888
993
24,066
11,121
5,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
4 / 7 / 11
14,127
942
10,642
24,329
19,759
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
lilseb66
Jormungandr
20
5 / 0 / 17
14,793
986
16,330
18,726
21,473
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
102
18
Kills
29
29
Deaths
18
40
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
11
12
0.73
W
Chang'e
IGiiinger
Chang'e
4
5
15
2.3
L
0
0
0
0
L
Hades
Mavado-92
Hades
8
10
7
1.15
L
2
5
13
1.7
W
Cernunnos
TheBigBotrim123
Cernunnos
10
3
13
5.5
W
Scylla
WhiteMCR
Scylla
6
3
17
4.83
W
4
7
11
1.36
L
6
3
8
3.33
W
Jormungandr
lilseb66
Jormungandr
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,621
Damage
98,557
103,830
Taken
96,915
42,091
Mitigated
64,584
15,235
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,698
3,054
159
346
25,331
9,137
0
10,930
14,401
37,296
0
W
Chang'e
IGiiinger
Chang'e
19,866
685
5,646
8,147
20,550
9,441
0
19,397
1,153
41,408
0
L
314
55
0
39
351
93
0
209
142
1,327
0
L
Hades
Mavado-92
Hades
20,815
831
798
3,813
33,789
15,861
0
19,778
14,011
39,182
0
L
18,812
826
3,965
5,398
27,709
10,769
0
19,926
7,783
47,980
0
W
Cernunnos
TheBigBotrim123
Cernunnos
27,653
19,639
0
5,668
22,189
8,206
0
20,768
1,421
0
49,420
W
Scylla
WhiteMCR
Scylla
24,066
345
0
0
11,121
5,705
0
10,228
893
58,724
0
W
10,642
1,186
0
2,439
24,329
19,759
0
17,627
5,192
0
28,768
L
23,982
332
305
412
16,650
6,231
0
9,419
7,231
48,970
0
W
Jormungandr
lilseb66
Jormungandr
16,330
3,477
311
2,059
18,726
21,473
0
13,601
5,125
59,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,776
Gold Earned
73,412
207
Minions Killed
312
4
Camps Cleared
16
1,093,286
Distance Traveled
1,363,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,438
896
44
3
1
241,008
0
W
Chang'e
13,812
921
53
4
0
294,431
0
L
Ah Puch
10,879
725
5
0
0
37,905
0
L
Hades
14,904
994
57
4
1
276,664
0
L
Chang'e
15,161
1,011
57
4
2
274,107
0
W
Cernunnos
15,792
1,053
66
4
1
265,129
0
W
Scylla
14,888
993
83
6
2
264,509
0
W
Fenrir
14,127
942
32
2
8
261,526
0
L
Zeus
14,394
960
44
3
0
263,602
0
W
Jormungandr
14,793
986
78
5
5
277,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role