Player Matchup

Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
GamersGLORY075
He Bo
Level 99
God Stats
5W - 2L
1,412 SR
Queue Stats
109W - 127L
1,568 Elo+
Party 1
Team Averages
Level 109
1,471 SR
1,523 Elo+

VS

Team Averages
Level 98
1,323 SR
1,550 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DruggieBuddy
Geb
Level 121
God Stats
0W - 6L
1,079 SR
Queue Stats
340W - 347L
1,562 Elo+
Solo
Serqet
Serqet
Elmoh MM
Serqet
Level 85
God Stats
0W - 1L
1,390 SR
Queue Stats
48W - 40L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
4 / 1 / 11
10,762
769
8,053
8,885
2,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
 
Amaterasu
12
5 / 0 / 9
10,395
743
7,118
11,615
6,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 2 / 8
10,787
771
12,616
4,848
1,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 2
8,542
610
10,736
7,705
2,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 0
7,391
528
2,813
12,034
9,735
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Elmoh MM
Serqet
9
2 / 5 / 1
8,304
593
3,839
13,615
6,622
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
11
9.5
W
Amaterasu
 
Amaterasu
5
0
9
9.5
L
Merlin
 
Merlin
1
4
2
0.5
L
0
7
0
0
L
Serqet
Elmoh MM
Serqet
2
5
1
0.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
17,388
25,348
Taken
33,354
11,040
Mitigated
19,028
10,931
Healing
1,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,053
3,927
1,824
4,823
8,885
2,929
2,087
5,889
2,812
0
37,381
W
Amaterasu
 
Amaterasu
7,118
3,393
0
4,284
11,615
6,606
379
5,844
5,591
0
19,771
L
Merlin
 
Merlin
10,736
833
0
500
7,705
2,671
0
1,818
5,887
39,725
0
L
2,813
263
169
552
12,034
9,735
0
4,230
7,804
9,698
0
L
Serqet
Elmoh MM
Serqet
3,839
305
0
250
13,615
6,622
0
6,928
6,687
0
14,417
W
12,616
635
0
0
4,848
1,505
624
2,539
2,286
23,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
24,237
128
Minions Killed
114
7
Camps Cleared
5
734,795
Distance Traveled
643,910
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,762
769
55
4
4
218,011
0
W
Amaterasu
10,395
743
31
2
2
274,939
0
L
Merlin
8,542
610
78
6
4
217,232
0
L
Geb
7,391
528
9
1
0
203,831
0
L
Serqet
8,304
593
27
2
1
222,847
2
W
He Bo
10,787
771
42
3
1
241,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role