Player Matchup

Ratatoskr
Ratatoskr
OctavalRocket3
Ratatoskr
Level 14
God Stats
1W - 8L
1,134 SR
Queue Stats
1W - 11L
1,099 Elo+
Party 2
Ah Puch
Ah Puch
juba_almeida
Ah Puch
Level 18
God Stats
2W - 6L
1,531 SR
Queue Stats
2W - 13L
1,118 Elo+
Solo
Izanami
Izanami
xw ICE MAN wx
Izanami
Level 153
God Stats
18W - 21L
1,472 SR
Queue Stats
640W - 685L
1,468 Elo+
Party 2
Team Averages
Level 62
1,379 SR
1,228 Elo+

VS

Team Averages
Level 60
1,439 SR
1,344 Elo+
Ah Puch
Ah Puch
Flo0o 29
Ah Puch
Level 129
God Stats
2W - 0L
1,572 SR
Queue Stats
31W - 16L
1,482 Elo+
Party 1
Artemis
Artemis
Hombresito77
Artemis
Level 23
God Stats
9W - 7L
1,446 SR
Queue Stats
49W - 53L
1,278 Elo+
Party 1
Baron Samedi
Baron Samedi
TacticaI_Bacon_
Baron Samedi
Level 27
God Stats
2W - 4L
1,300 SR
Queue Stats
2W - 4L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
OctavalRocket3
Ratatoskr
12
0 / 17 / 4
12,716
530
1,958
20,904
5,344
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
juba_almeida
Ah Puch
14
2 / 10 / 6
14,711
613
17,992
24,335
6,640
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
20
14 / 3 / 2
19,655
819
28,595
20,411
6,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Flo0o 29
Ah Puch
19
15 / 4 / 13
18,234
760
28,527
22,701
7,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Hombresito77
Artemis
16
6 / 5 / 17
15,721
655
13,122
16,120
4,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TacticaI_Bacon_
Baron Samedi
17
9 / 8 / 14
17,116
713
15,791
20,819
9,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
16
Kills
30
30
Deaths
17
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Flo0o 29
Ah Puch
15
4
13
5.38
W
Artemis
Hombresito77
Artemis
6
5
17
2.9
L
Ratatoskr
OctavalRocket3
Ratatoskr
0
17
4
0.12
W
Baron Samedi
TacticaI_Bacon_
Baron Samedi
9
8
14
2
L
Ah Puch
juba_almeida
Ah Puch
2
10
6
0.5
L
Izanami
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,545
Damage
57,440
65,650
Taken
59,640
18,793
Mitigated
21,644
10,317
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Flo0o 29
Ah Puch
28,527
2,953
0
9,644
22,701
7,331
773
5,523
17,178
86,149
0
W
Artemis
Hombresito77
Artemis
13,122
7,476
397
1,928
16,120
4,926
1,350
5,445
10,675
0
45,321
L
Ratatoskr
OctavalRocket3
Ratatoskr
1,958
1,024
0
604
20,904
5,344
31
15,491
5,413
0
9,917
W
Baron Samedi
TacticaI_Bacon_
Baron Samedi
15,791
757
2,331
6,342
20,819
9,387
535
7,347
13,472
44,377
0
L
Ah Puch
juba_almeida
Ah Puch
17,992
276
0
3,732
24,335
6,640
0
17,181
7,154
49,017
0
L
Izanami
28,595
16,220
0
5,981
20,411
6,809
1,804
12,097
8,314
0
105,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,082
Gold Earned
51,071
275
Minions Killed
282
3
Camps Cleared
10
871,045
Distance Traveled
1,098,584
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,234
760
126
5
7
367,761
2
W
Artemis
15,721
655
87
4
3
392,102
0
L
Ratatoskr
12,716
530
19
1
1
274,657
0
W
Baron Samedi
17,116
713
69
3
0
338,721
0
L
Ah Puch
14,711
613
62
3
1
286,984
0
L
Izanami
19,655
819
194
8
1
309,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role