Player Matchup

Fenrir
Fenrir
Silver I
GrimUltimatum
Fenrir
Silver I
Level 132
God Stats
4W - 7L
1,520 SR
Queue Stats
107W - 91L
1,287 MMR
Party 1
Set
Set
Silver I
O0dram
Set
Silver I
Level 50
God Stats
0W - 3L
1,105 SR
Queue Stats
46W - 51L
1,295 MMR
Party 1
Cerberus
Cerberus
Silver V
SgtSimba
Cerberus
Silver V
Level 119
God Stats
3W - 2L
1,722 SR
Queue Stats
95W - 80L
984 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,449 SR
1,189 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,571 SR
1,174 MMR
Anubis
Anubis
Bronze I
LIVEVILxASENA
Anubis
Bronze I
Level 149
God Stats
2W - 2L
1,524 SR
Queue Stats
21W - 25L
1,264 MMR
Party 2
Achilles
Achilles
Bronze I
Uirb
Achilles
Bronze I
Level 100
God Stats
3W - 0L
1,557 SR
Queue Stats
32W - 31L
1,061 MMR
Party 2
Ne Zha
Ne Zha
Silver II
viche stratos
Ne Zha
Silver II
Level 160
God Stats
21W - 13L
1,632 SR
Queue Stats
149W - 160L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 10 / 5
12,807
640
13,358
20,940
8,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Set
O0dram
Set
16
8 / 9 / 7
14,993
750
14,536
20,591
13,624
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
SgtSimba
Cerberus
15
3 / 5 / 12
14,644
732
13,694
22,468
27,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
HeraChaacEsetZeusKumbhakarna

VS

Bans
HadesPeleBacchusThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 9
13,866
693
9,991
12,644
4,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Uirb
Achilles
19
18 / 3 / 4
18,442
922
26,747
20,281
21,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 7 / 17
15,518
776
18,501
19,049
6,078
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
17
Kills
24
24
Deaths
18
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
10
5
0.85
W
3
8
9
0.94
L
Set
O0dram
Set
8
9
7
1.28
L
Cerberus
SgtSimba
Cerberus
3
5
12
1.8
W
Achilles
Uirb
Achilles
18
3
4
6.67
W
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,588
Damage
55,239
63,999
Taken
51,974
49,501
Mitigated
32,286
11,981
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,358
3,049
0
3,095
20,940
8,858
0
4,612
16,328
0
29,384
W
9,991
41
0
2,926
12,644
4,367
340
2,949
9,695
40,208
0
L
Set
O0dram
Set
14,536
7,060
0
1,406
20,591
13,624
0
3,059
17,532
0
57,291
L
Cerberus
SgtSimba
Cerberus
13,694
1,073
0
7,480
22,468
27,019
0
3,352
19,116
33,089
0
W
Achilles
Uirb
Achilles
26,747
9,007
0
10,525
20,281
21,841
1,861
8,268
12,013
810
57,980
W
18,501
2,491
0
7,221
19,049
6,078
0
3,052
15,997
0
55,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
47,826
232
Minions Killed
194
8
Camps Cleared
9
901,712
Distance Traveled
997,569
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,807
640
38
2
3
281,703
0
W
Anubis
13,866
693
78
4
3
270,653
2
L
Set
14,993
750
105
5
3
315,434
0
L
Cerberus
14,644
732
89
4
2
304,575
0
W
Achilles
18,442
922
74
4
3
376,593
0
W
Ne Zha
15,518
776
42
2
3
350,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role