Player Matchup

Ymir
Ymir
DBH_MisterTiago_
Ymir
Level 18
God Stats
23W - 48L
1,285 SR
Queue Stats
26W - 60L
1,232 Elo+
Solo
Merlin
Merlin
FaZe Tacc
Merlin
Level 17
God Stats
7W - 7L
1,471 SR
Queue Stats
9W - 12L
1,320 Elo+
Solo
Chaac
Chaac
R700 Azera
Chaac
Level 27
God Stats
13W - 8L
1,702 SR
Queue Stats
25W - 22L
1,407 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,320 Elo+

VS

Team Averages
Level 46
1,409 SR
1,319 Elo+
Bastet
Bastet
CaptainCumSock01
Bastet
Level 36
God Stats
32W - 32L
1,401 SR
Queue Stats
60W - 61L
1,315 Elo+
Party 1
Medusa
Medusa
ForbbidenEzio02
Medusa
Level 63
God Stats
17W - 11L
1,436 SR
Queue Stats
258W - 297L
1,334 Elo+
Solo
Chang'e
Chang'e
Tuntun_03
Chang'e
Level 39
God Stats
12W - 14L
1,390 SR
Queue Stats
85W - 83L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
16,189
648
9,946
27,258
28,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
FaZe Tacc
Merlin
17
7 / 10 / 6
17,760
710
22,400
20,120
7,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
17
6 / 6 / 6
16,062
642
28,680
28,687
10,211
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
16,746
670
23,539
25,011
9,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 5 / 9
16,843
674
22,907
22,567
7,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Tuntun_03
Chang'e
18
7 / 5 / 9
17,551
702
16,783
24,113
19,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
16
Kills
19
20
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
6
6
1.67
L
3
4
8
1.75
L
Merlin
FaZe Tacc
Merlin
7
10
6
1
W
5
5
9
1.9
L
Chaac
6
6
6
1.5
W
Chang'e
Tuntun_03
Chang'e
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,026
Damage
63,229
76,065
Taken
71,691
46,482
Mitigated
36,820
14,769
Healing
31,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,539
5,474
1,158
2,889
25,011
9,486
437
11,585
13,426
0
62,933
L
9,946
593
609
1,628
27,258
28,655
236
8,050
19,208
35,700
1,047
L
Merlin
FaZe Tacc
Merlin
22,400
1,273
0
1,105
20,120
7,616
49
3,594
16,526
75,351
0
W
22,907
9,933
0
3,467
22,567
7,806
2,946
8,976
13,591
0
102,831
L
Chaac
28,680
2,753
620
10,807
28,687
10,211
818
5,807
22,880
0
84,053
W
Chang'e
Tuntun_03
Chang'e
16,783
898
10,328
13,427
24,113
19,528
245
11,890
12,223
42,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
51,140
276
Minions Killed
260
7
Camps Cleared
11
1,133,162
Distance Traveled
1,368,234
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,746
670
66
3
3
475,918
4
L
Ymir
16,189
648
80
3
0
441,187
0
L
Merlin
17,760
710
99
4
2
316,771
0
W
Medusa
16,843
674
140
6
7
451,228
0
L
Chaac
16,062
642
97
4
5
375,204
0
W
Chang'e
17,551
702
54
2
1
441,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role