Player Matchup

Kukulkan
Kukulkan
Areshu
Kukulkan
Level 21
God Stats
5W - 3L
1,536 SR
Queue Stats
22W - 35L
1,309 Elo+
Party 2
Kuzenbo
Kuzenbo
G3ck0ps
Kuzenbo
Level 17
God Stats
8W - 4L
1,551 SR
Queue Stats
27W - 38L
1,362 Elo+
Party 2
Thor
Thor
IsackNoSack
Thor
Level 6
God Stats
1W - 2L
1,355 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 1
Hercules
Hercules
Neith1Trik
Hercules
Level 26
God Stats
2W - 2L
1,577 SR
Queue Stats
7W - 8L
1,498 Elo+
Party 1
Bastet
Bastet
TiltedMess
Bastet
Level 21
God Stats
3W - 0L
1,384 SR
Queue Stats
11W - 13L
1,257 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,390 Elo+

VS

Team Averages
Level 18
1,550 SR
1,332 Elo+
Mercury
Mercury
BestTCape
Mercury
Level 26
God Stats
0W - 1L
1,458 SR
Queue Stats
43W - 52L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Claytopia10
Kukulkan
Level 27
God Stats
3W - 3L
1,665 SR
Queue Stats
13W - 20L
1,417 Elo+
Solo
Heimdallr
Heimdallr
DArkweazle
Heimdallr
Level 7
God Stats
4W - 1L
1,862 SR
Queue Stats
12W - 10L
1,477 Elo+
Solo
Fenrir
Fenrir
FetusKing
Fenrir
Level 7
God Stats
5W - 8L
1,267 SR
Queue Stats
10W - 15L
1,268 Elo+
Solo
Bacchus
Bacchus
Ghostrunner9716
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Areshu
Kukulkan
20
7 / 5 / 16
17,658
981
43,793
17,528
8,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
G3ck0ps
Kuzenbo
20
2 / 3 / 13
16,110
895
17,439
28,371
43,614
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 11 / 13
14,850
825
13,916
26,226
11,285
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Neith1Trik
Hercules
20
15 / 0 / 8
18,377
1,021
23,241
24,450
22,723
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
TiltedMess
Bastet
20
3 / 8 / 15
16,732
930
21,813
27,914
15,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BestTCape
Mercury
20
10 / 7 / 9
17,183
955
19,146
30,478
18,158
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Claytopia10
Kukulkan
20
6 / 2 / 14
17,779
988
43,023
22,086
13,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
DArkweazle
Heimdallr
18
0 / 1 / 6
13,220
734
1,276
3,512
1,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
FetusKing
Fenrir
20
9 / 7 / 10
17,467
970
29,965
34,950
42,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 12 / 10
15,680
871
21,996
37,118
13,971
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
76
29
Kills
27
27
Deaths
29
65
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Areshu
Kukulkan
7
5
16
3
L
Mercury
BestTCape
Mercury
10
7
9
2.07
L
Kukulkan
Claytopia10
Kukulkan
6
2
14
6.5
L
Heimdallr
DArkweazle
Heimdallr
0
1
6
3
L
Fenrir
FetusKing
Fenrir
9
7
10
2
W
Kuzenbo
G3ck0ps
Kuzenbo
2
3
13
2.83
L
2
12
10
0.58
W
2
11
13
0.77
W
Hercules
Neith1Trik
Hercules
15
0
8
19
W
Bastet
TiltedMess
Bastet
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,202
Damage
115,406
124,489
Taken
128,144
101,066
Mitigated
89,804
5,818
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Areshu
Kukulkan
43,793
2,379
0
0
17,528
8,393
0
9,806
7,722
96,026
0
L
Mercury
BestTCape
Mercury
19,146
9,802
0
2,102
30,478
18,158
0
15,883
14,595
0
43,450
L
Kukulkan
Claytopia10
Kukulkan
43,023
4,096
952
1,263
22,086
13,249
0
10,836
11,250
115,962
0
L
Heimdallr
DArkweazle
Heimdallr
1,276
416
0
0
3,512
1,435
0
1,972
1,540
0
3,651
L
Fenrir
FetusKing
Fenrir
29,965
10,127
0
4,256
34,950
42,991
0
15,125
19,825
1,209
54,426
W
Kuzenbo
G3ck0ps
Kuzenbo
17,439
4,211
0
682
28,371
43,614
0
12,148
16,223
59,641
0
L
21,996
1,593
0
4,728
37,118
13,971
0
17,416
19,702
39,628
0
W
13,916
5,096
0
765
26,226
11,285
0
13,334
12,892
0
25,855
W
Hercules
Neith1Trik
Hercules
23,241
10,625
0
3,696
24,450
22,723
0
15,779
8,671
0
37,583
W
Bastet
TiltedMess
Bastet
21,813
7,835
0
675
27,914
15,051
0
15,161
12,753
0
44,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,727
Gold Earned
81,329
324
Minions Killed
332
9
Camps Cleared
8
1,721,858
Distance Traveled
1,474,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,658
981
138
8
3
333,454
0
L
Mercury
17,183
955
43
2
1
401,781
0
L
Kukulkan
17,779
988
187
10
2
351,746
0
L
Heimdallr
13,220
734
6
0
1
74,923
0
L
Fenrir
17,467
970
55
3
3
351,676
0
W
Kuzenbo
16,110
895
79
4
0
355,047
0
L
Bacchus
15,680
871
41
2
1
293,955
0
W
Thor
14,850
825
22
1
1
296,866
0
W
Hercules
18,377
1,021
45
3
1
353,070
0
W
Bastet
16,732
930
40
2
4
383,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role