Player Matchup

Cernunnos
Cernunnos
Platinum III
 
Cernunnos
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
 
Sobek
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
Deathwalker
King Arthur
Masters
Level 160
God Stats
16W - 15L
1,601 SR
Queue Stats
318W - 264L
2,361 MMR
Solo
Mercury
Mercury
Masters
MastKiII
Mercury
Masters
Level 156
God Stats
31W - 23L
1,660 SR
Queue Stats
379W - 331L
2,364 MMR
Solo
Scylla
Scylla
Diamond V
Takeevon
Scylla
Diamond V
Level 89
God Stats
1W - 0L
1,352 SR
Queue Stats
261W - 221L
2,026 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,522 SR
1,950 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 106
1,544 SR
1,719 MMR
Cupid
Cupid
Diamond V
 
Cupid
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
 
Achilles
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum I
Zippytheskippy
Bacchus
Platinum I
Level 87
God Stats
0W - 2L
1,623 SR
Queue Stats
187W - 178L
1,905 MMR
Solo
Fenrir
Fenrir
Diamond I
troublemakèR
Fenrir
Diamond I
Level 109
God Stats
6W - 8L
1,596 SR
Queue Stats
532W - 467L
2,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
2 / 1 / 1
3,852
770
1,766
1,771
417
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
4
0 / 2 / 2
3,235
647
1,049
2,623
1,319
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Deathwalker
King Arthur
6
0 / 0 / 0
3,365
673
1,245
2,952
1,657
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mercury
MastKiII
Mercury
6
2 / 0 / 0
3,829
766
1,348
2,911
706
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Takeevon
Scylla
5
0 / 1 / 1
3,169
634
695
1,544
411
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
YemojaThorThe MorriganEsetGeb

VS

Bans
SusanoKumbhakarnaUllrMerlinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
2 / 2 / 0
3,526
705
1,212
3,016
579
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
 
Vulcan
6
2 / 1 / 0
3,485
697
2,525
1,861
540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
 
Achilles
6
0 / 0 / 0
3,256
651
2,230
2,600
2,089
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

1
0 / 1 / 0
2,493
499
220
928
295
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 2
3,511
702
824
2,044
463
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
Sobek
 
Sobek
0
2
2
0.5
L
Cupid
 
Cupid
2
2
0
1
L
Vulcan
 
Vulcan
2
1
0
2
L
Achilles
 
Achilles
0
0
0
0
W
King Arthur
Deathwalker
King Arthur
0
0
0
0
W
Mercury
MastKiII
Mercury
2
0
0
2
W
Scylla
Takeevon
Scylla
0
1
1
0.5
L
0
1
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,103
Damage
7,011
11,801
Taken
10,449
4,510
Mitigated
3,966
5,545
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,766
913
0
566
1,771
417
52
117
1,654
0
13,863
W
Sobek
 
Sobek
1,049
389
0
818
2,623
1,319
0
834
1,789
3,528
0
L
Cupid
 
Cupid
1,212
810
0
1,385
3,016
579
0
464
2,552
0
9,021
L
Vulcan
 
Vulcan
2,525
851
0
360
1,861
540
0
892
969
12,533
0
L
Achilles
 
Achilles
2,230
924
0
1,709
2,600
2,089
0
0
2,600
0
9,963
W
King Arthur
Deathwalker
King Arthur
1,245
329
0
1,692
2,952
1,657
0
0
2,952
0
11,109
W
Mercury
MastKiII
Mercury
1,348
579
0
1,969
2,911
706
0
929
1,982
0
14,431
W
Scylla
Takeevon
Scylla
695
330
0
500
1,544
411
0
865
679
10,104
0
L
220
23
0
167
928
295
0
161
767
362
0
L
824
347
0
982
2,044
463
0
227
1,817
0
13,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,450
Gold Earned
16,271
124
Minions Killed
93
0
Camps Cleared
0
489,736
Distance Traveled
405,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,852
770
33
7
0
77,901
0
W
Sobek
3,235
647
4
1
0
88,273
0
L
Cupid
3,526
705
18
4
0
88,613
0
L
Vulcan
3,485
697
22
4
0
99,730
0
L
Achilles
3,256
651
20
4
0
101,205
0
W
King Arthur
3,365
673
29
6
0
102,924
0
W
Mercury
3,829
766
34
7
0
125,699
0
W
Scylla
3,169
634
24
5
0
94,939
0
L
Bacchus
2,493
499
1
0
0
24,840
0
L
Fenrir
3,511
702
32
6
0
91,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role