Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 2L
1,304 SR
Queue Stats
76W - 55L
1,440 Elo+
Party 1
Anubis
Anubis
SLMBoriRacer
Anubis
Level 127
God Stats
4W - 4L
1,655 SR
Queue Stats
135W - 133L
1,392 Elo+
Party 1
Pele
Pele
THE_UNDEAD_69
Pele
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
254W - 285L
1,380 Elo+
Solo
Ullr
Ullr
Wolfpack12
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,405 Elo+
Solo
Team Averages
Level 124
1,492 SR
1,423 Elo+

VS

Team Averages
Level 71
1,459 SR
1,331 Elo+
Horus
Horus
FRIKI9
Horus
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 21L
1,299 Elo+
Solo
Janus
Janus
Paradokx
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,204 Elo+
Solo
Osiris
Osiris
Short_Shot_
Osiris
Level 87
God Stats
4W - 1L
1,513 SR
Queue Stats
45W - 51L
1,389 Elo+
Solo
Ah Puch
Ah Puch
Tokiui2005
Ah Puch
Level 80
God Stats
2W - 0L
1,556 SR
Queue Stats
32W - 32L
1,389 Elo+
Solo
Pele
Pele
blueroll17
Pele
Level 95
God Stats
2W - 3L
1,224 SR
Queue Stats
403W - 396L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
1 / 7 / 13
10,145
597
11,328
22,286
29,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
 
Ne Zha
16
4 / 11 / 5
10,037
590
10,582
17,394
6,361
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
20
8 / 3 / 8
12,859
756
29,040
13,912
6,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 10 / 13
11,996
706
15,868
27,328
13,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 8 / 11
12,263
721
16,490
17,007
7,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FRIKI9
Horus
19
3 / 3 / 26
11,899
700
7,551
26,646
23,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Paradokx
Janus
20
13 / 4 / 18
14,128
831
26,922
20,205
7,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
17
5 / 6 / 19
11,572
681
14,830
20,369
15,778
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Tokiui2005
Ah Puch
20
11 / 3 / 15
13,154
774
24,571
16,734
7,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 6 / 22
13,274
781
13,991
17,443
6,083
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
139
22
Kills
39
39
Deaths
22
50
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
7
13
1.07
L
Ne Zha
 
Ne Zha
4
11
5
0.59
W
Horus
FRIKI9
Horus
3
3
26
5.33
W
Janus
Paradokx
Janus
13
4
18
5.5
L
Anubis
8
3
8
4
W
Osiris
5
6
19
2.42
L
2
10
13
0.85
W
Ah Puch
Tokiui2005
Ah Puch
11
3
15
6.17
L
7
8
11
1.56
W
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,308
Damage
87,865
97,927
Taken
101,397
63,274
Mitigated
60,330
32,016
Healing
47,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,328
2,349
899
5,072
22,286
29,850
139
11,469
10,817
17,702
911
L
Ne Zha
 
Ne Zha
10,582
2,260
575
1,474
17,394
6,361
0
11,155
6,239
0
16,554
W
Horus
FRIKI9
Horus
7,551
3,575
8,793
9,501
26,646
23,549
566
8,033
18,613
0
18,175
W
Janus
Paradokx
Janus
26,922
3,633
3,905
7,205
20,205
7,679
260
10,081
10,124
51,379
0
L
Anubis
29,040
1,792
939
7,712
13,912
6,542
519
7,778
6,134
58,506
0
W
Osiris
14,830
6,225
1,388
2,285
20,369
15,778
776
8,106
12,263
0
20,922
L
15,868
3,373
952
10,326
27,328
13,241
730
12,824
14,504
0
39,981
W
Ah Puch
Tokiui2005
Ah Puch
24,571
1,271
4,361
5,232
16,734
7,241
689
5,447
11,287
50,316
0
L
16,490
5,570
2,232
1,835
17,007
7,280
240
8,267
8,740
0
26,379
W
13,991
1,240
2,746
2,505
17,443
6,083
1,873
8,221
9,222
0
43,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,300
Gold Earned
64,027
175
Minions Killed
198
0
Camps Cleared
0
1,251,817
Distance Traveled
1,548,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,145
597
12
1
0
257,018
0
L
Ne Zha
10,037
590
10
1
0
232,486
0
W
Horus
11,899
700
12
1
0
341,450
0
W
Janus
14,128
831
61
4
0
281,151
0
L
Anubis
12,859
756
83
5
0
277,728
0
W
Osiris
11,572
681
14
1
0
317,317
0
L
Pele
11,996
706
44
3
0
220,891
0
W
Ah Puch
13,154
774
63
4
0
290,299
0
L
Ullr
12,263
721
26
2
0
263,694
0
W
Pele
13,274
781
48
3
0
318,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role