Player Matchup

Fenrir
Fenrir
DRAL A LENDA
Fenrir
Level 15
God Stats
11W - 20L
1,290 SR
Queue Stats
11W - 25L
1,326 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OneLostDuck
Ah Muzen Cab
Level 20
God Stats
12W - 20L
1,248 SR
Queue Stats
15W - 36L
1,218 Elo+
Party 1
Loki
Loki
OneLostFaith
Loki
Level 8
God Stats
5W - 9L
1,567 SR
Queue Stats
9W - 17L
1,326 Elo+
Party 1
Jormungandr
Jormungandr
OneLostMole
Jormungandr
Level 16
God Stats
2W - 9L
941 SR
Queue Stats
9W - 25L
1,112 Elo+
Party 1
He Bo
He Bo
StrangeClyder
He Bo
Level 25
God Stats
11W - 12L
1,427 SR
Queue Stats
119W - 117L
1,481 Elo+
Solo
Team Averages
Level 17
1,295 SR
1,293 Elo+

VS

Team Averages
Level 24
1,438 SR
1,360 Elo+
Cu Chulainn
Cu Chulainn
McMascarado
Cu Chulainn
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 23L
1,465 Elo+
Solo
Ymir
Ymir
MeninoChave
Ymir
Level 29
God Stats
0W - 1L
1,634 SR
Queue Stats
2W - 12L
1,235 Elo+
Solo
Neith
Neith
Nunute07
Neith
Level 12
God Stats
0W - 2L
1,194 SR
Queue Stats
5W - 19L
1,033 Elo+
Solo
Yemoja
Yemoja
UltimateNeko
Yemoja
Level 26
God Stats
12W - 15L
1,453 SR
Queue Stats
104W - 119L
1,453 Elo+
Solo
Nemesis
Nemesis
Vergil366
Nemesis
Level 27
God Stats
0W - 1L
1,411 SR
Queue Stats
4W - 4L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 2 / 10
16,146
897
16,795
15,239
8,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
OneLostDuck
Ah Muzen Cab
20
9 / 3 / 12
17,627
979
28,293
17,597
7,848
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 8 / 10
14,828
824
12,071
18,946
7,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
OneLostMole
Jormungandr
20
4 / 2 / 20
16,587
922
25,183
19,671
26,905
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 1 / 15
18,126
1,007
32,939
12,677
5,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
McMascarado
Cu Chulainn
20
8 / 8 / 5
17,280
960
26,080
38,823
49,806
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 8 / 7
14,368
798
1,908
24,415
8,674
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Neith
Nunute07
Neith
19
2 / 0 / 3
13,885
771
3,462
5,718
1,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
20
2 / 3 / 9
15,846
880
16,591
20,438
34,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Vergil366
Nemesis
20
4 / 9 / 9
15,603
867
26,035
34,505
11,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
28
Kills
16
16
Deaths
28
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
10
5
L
Cu Chulainn
McMascarado
Cu Chulainn
8
8
5
1.31
L
0
8
7
0.44
L
Neith
Nunute07
Neith
2
0
3
3.5
W
Ah Muzen Cab
OneLostDuck
Ah Muzen Cab
9
3
12
5
W
0
8
10
0.63
W
Jormungandr
OneLostMole
Jormungandr
4
2
20
7
W
10
1
15
17.5
L
Yemoja
2
3
9
2.17
L
Nemesis
Vergil366
Nemesis
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,281
Damage
74,076
84,130
Taken
123,899
56,436
Mitigated
106,370
11,560
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,795
5,362
0
385
15,239
8,903
0
4,769
10,470
0
32,156
L
Cu Chulainn
McMascarado
Cu Chulainn
26,080
6,536
0
3,930
38,823
49,806
0
19,101
19,722
2,843
53,193
L
1,908
1,092
0
0
24,415
8,674
0
11,678
12,737
15,808
0
L
Neith
Nunute07
Neith
3,462
706
0
290
5,718
1,982
0
2,609
3,109
0
12,514
W
Ah Muzen Cab
OneLostDuck
Ah Muzen Cab
28,293
9,913
0
3,382
17,597
7,848
0
3,794
13,803
0
68,784
W
12,071
5,451
0
748
18,946
7,122
0
3,199
14,693
0
27,394
W
Jormungandr
OneLostMole
Jormungandr
25,183
6,276
1,118
2,999
19,671
26,905
0
3,698
15,973
44,607
0
W
32,939
1,340
0
2,928
12,677
5,658
0
4,638
8,039
80,101
0
L
Yemoja
16,591
1,836
5,961
2,389
20,438
34,064
0
8,112
12,326
56,910
0
L
Nemesis
Vergil366
Nemesis
26,035
16,932
0
5,231
34,505
11,844
0
16,622
17,883
0
53,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,314
Gold Earned
76,982
335
Minions Killed
306
12
Camps Cleared
4
1,611,357
Distance Traveled
1,332,277
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,146
897
32
2
8
328,263
0
L
Cu Chulainn
17,280
960
71
4
2
335,942
0
L
Ymir
14,368
798
44
2
1
219,131
0
L
Neith
13,885
771
22
1
0
168,286
0
W
Ah Muzen Cab
17,627
979
77
4
1
318,559
0
W
Loki
14,828
824
44
2
2
291,055
0
W
Jormungandr
16,587
922
40
2
0
321,402
1
W
He Bo
18,126
1,007
142
8
1
352,078
0
L
Yemoja
15,846
880
95
5
1
263,327
0
L
Nemesis
15,603
867
74
4
0
345,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role