Player Matchup

Hercules
Hercules
Silver IV
CruisingPaladin
Hercules
Silver IV
Level 124
God Stats
1W - 0L
1,610 SR
Queue Stats
42W - 60L
1,407 MMR
Solo
Athena
Athena
Gold III
KYHDxMCxCRACKO
Athena
Gold III
Level 107
God Stats
4W - 3L
1,471 SR
Queue Stats
118W - 125L
1,387 MMR
Solo
Thor
Thor
Gold III
Kemp l79l
Thor
Gold III
Level 122
God Stats
9W - 4L
1,642 SR
Queue Stats
145W - 131L
1,444 MMR
Solo
Raijin
Raijin
Gold IV
RedSkettiBoi
Raijin
Gold IV
Level 103
God Stats
4W - 4L
1,643 SR
Queue Stats
68W - 63L
1,349 MMR
Party 1
Neith
Neith
Gold III
ShayHands
Neith
Gold III
Level 144
God Stats
2W - 4L
1,512 SR
Queue Stats
383W - 413L
1,417 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,575 SR
1,401 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,567 SR
1,405 MMR
Achilles
Achilles
Silver IV
OG_CASANOVA24
Achilles
Silver IV
Level 83
God Stats
0W - 3L
1,618 SR
Queue Stats
3W - 6L
1,372 MMR
Solo
Ne Zha
Ne Zha
Gold III
RKTMicky
Ne Zha
Gold III
Level 42
God Stats
1W - 2L
1,618 SR
Queue Stats
48W - 43L
1,421 MMR
Solo
Tyr
Tyr
Gold III
The_Tea_Smuggler
Tyr
Gold III
Level 127
God Stats
1W - 3L
1,470 SR
Queue Stats
140W - 143L
1,436 MMR
Solo
Kukulkan
Kukulkan
Gold IV
l zenithar l
Kukulkan
Gold IV
Level 146
God Stats
24W - 15L
1,654 SR
Queue Stats
284W - 293L
1,384 MMR
Solo
Hachiman
Hachiman
Gold III
s999666
Hachiman
Gold III
Level 111
God Stats
1W - 3L
1,474 SR
Queue Stats
190W - 191L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
15 / 6 / 18
18,672
519
28,670
44,552
63,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 8 / 25
18,358
510
12,251
41,474
62,663
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
20
14 / 9 / 14
20,891
580
24,153
27,490
19,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
6 / 7 / 16
19,597
544
24,278
27,636
22,593
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ShayHands
Neith
20
13 / 4 / 12
20,897
580
26,683
21,790
9,531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
EsetMercuryPersephoneKumbhakarnaSkadi

VS

Bans
PoseidonKing ArthurMerlinFreyaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OG_CASANOVA24
Achilles
20
9 / 8 / 11
17,123
476
25,773
30,845
35,731
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
RKTMicky
Ne Zha
20
0 / 12 / 15
17,036
473
17,713
31,128
11,250
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 12 / 9
16,314
453
15,694
29,240
30,473
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
l zenithar l
Kukulkan
20
14 / 9 / 6
19,376
538
40,500
21,974
12,030
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
s999666
Hachiman
20
8 / 9 / 9
18,802
522
17,545
27,887
11,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
83
50
Kills
33
34
Deaths
50
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hercules
15
6
18
4
W
2
8
25
1.81
W
Thor
14
9
14
2.33
L
Achilles
OG_CASANOVA24
Achilles
9
8
11
1.81
L
Ne Zha
RKTMicky
Ne Zha
0
12
15
0.63
W
Raijin
6
7
16
2
W
Neith
ShayHands
Neith
13
4
12
4.75
L
2
12
9
0.54
L
Kukulkan
l zenithar l
Kukulkan
14
9
6
1.89
L
Hachiman
s999666
Hachiman
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,035
Damage
117,225
162,942
Taken
141,074
177,818
Mitigated
100,669
42,803
Healing
29,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
28,670
11,400
0
17,567
44,552
63,818
1,488
9,365
35,187
0
99,739
W
12,251
2,731
2,012
4,987
41,474
62,663
391
12,568
28,906
71,229
0
W
Thor
24,153
5,447
0
3,501
27,490
19,213
420
9,721
17,769
0
113,985
L
Achilles
OG_CASANOVA24
Achilles
25,773
8,274
939
6,874
30,845
35,731
1,838
8,368
22,477
881
75,362
L
Ne Zha
RKTMicky
Ne Zha
17,713
6,355
0
8,293
31,128
11,250
1,550
8,963
22,165
0
145,624
W
Raijin
24,278
1,596
0
6,868
27,636
22,593
93
10,856
16,780
166,284
0
W
Neith
ShayHands
Neith
26,683
12,081
0
7,868
21,790
9,531
4,980
3,113
18,677
0
163,557
L
15,694
2,580
0
5,654
29,240
30,473
545
6,378
22,862
530
80,442
L
Kukulkan
l zenithar l
Kukulkan
40,500
1,237
0
646
21,974
12,030
1,352
6,402
15,572
131,943
0
L
Hachiman
s999666
Hachiman
17,545
9,241
0
7,556
27,887
11,185
3,142
6,418
21,469
0
130,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,415
Gold Earned
88,651
818
Minions Killed
771
0
Camps Cleared
0
3,093,212
Distance Traveled
3,018,854
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
18,672
519
116
3
0
611,862
4
W
Athena
18,358
510
71
2
0
707,676
11
W
Thor
20,891
580
135
4
0
620,955
2
L
Achilles
17,123
476
90
3
0
648,954
3
L
Ne Zha
17,036
473
181
5
0
670,576
2
W
Raijin
19,597
544
264
7
0
553,186
7
W
Neith
20,897
580
232
6
0
599,533
3
L
Tyr
16,314
453
119
3
0
609,544
0
L
Kukulkan
19,376
538
189
5
0
495,297
1
L
Hachiman
18,802
522
192
5
0
594,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role