Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
FireFly313
Artio
Level 78
God Stats
3W - 3L
1,428 SR
Queue Stats
94W - 78L
1,612 Elo+
Party 1
Odin
Odin
lordofpans
Odin
Level 94
God Stats
1W - 2L
1,245 SR
Queue Stats
99W - 86L
1,542 Elo+
Party 1
Team Averages
Level 109
1,434 SR
1,531 Elo+

VS

Team Averages
Level 141
1,469 SR
1,620 Elo+
Apollo
Apollo
Kosmodromus
Apollo
Level 160
God Stats
0W - 3L
1,263 SR
Queue Stats
591W - 626L
1,470 Elo+
Solo
Eset
Eset
LoveMeCurrwaa
Eset
Level 127
God Stats
2W - 1L
1,754 SR
Queue Stats
137W - 82L
1,652 Elo+
Solo
Ra
Ra
Zinaro
Ra
Level 160
God Stats
3W - 6L
1,316 SR
Queue Stats
331W - 331L
1,632 Elo+
Party 2
Da Ji
Da Ji
İncepTi0n
Da Ji
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,743 Elo+
Solo
Geb
Geb
Сквиртанит
Geb
Level 148
God Stats
5W - 11L
1,514 SR
Queue Stats
438W - 440L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
10 / 1 / 19
10,954
913
23,241
11,565
5,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Sobek
 
Sobek
15
4 / 3 / 17
9,843
820
9,411
22,762
23,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
 
Yemoja
16
2 / 2 / 23
9,502
792
4,076
13,531
7,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
16
6 / 2 / 20
10,560
880
9,865
17,931
19,022
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 1 / 17
11,239
937
13,871
19,214
13,252
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 5 / 5
8,074
673
18,235
12,903
5,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 7 / 3
8,520
710
13,172
10,821
3,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
15
2 / 5 / 5
9,052
754
12,249
10,994
4,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
0 / 7 / 4
7,988
666
7,893
13,768
5,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

15
2 / 6 / 4
8,971
748
6,709
17,724
14,675
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
28
30
Kills
7
9
Deaths
30
96
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
1
19
19.5
W
Sobek
 
Sobek
4
3
17
4.17
W
Yemoja
 
Yemoja
2
2
23
6.75
W
Artio
6
2
20
8
L
Apollo
0
5
5
0.5
L
3
7
3
0.64
L
Ra
2
5
5
0.9
W
8
1
17
16.5
L
Da Ji
0
7
4
0.29
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,464
Damage
58,258
85,003
Taken
66,210
69,308
Mitigated
34,462
58,244
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
23,241
11,705
320
1,176
11,565
5,981
2,763
4,739
6,826
0
56,484
W
Sobek
 
Sobek
9,411
808
1,795
4,670
22,762
23,250
524
6,226
16,536
16,589
0
W
Yemoja
 
Yemoja
4,076
1,149
26,401
6,400
13,531
7,803
768
5,940
7,591
9,380
0
W
Artio
9,865
364
7,037
4,618
17,931
19,022
722
7,857
10,074
16,986
0
L
Apollo
18,235
8,893
1,303
2,873
12,903
5,627
0
4,832
8,071
0
27,778
L
13,172
1,296
1,563
1,117
10,821
3,659
337
3,454
7,367
28,139
0
L
Ra
12,249
310
6,623
2,260
10,994
4,736
450
4,334
6,660
24,179
0
W
13,871
2,235
3,107
2,720
19,214
13,252
1,422
7,368
11,058
0
28,416
L
Da Ji
7,893
1,575
609
1,804
13,768
5,765
544
6,050
7,718
0
12,423
L
6,709
332
1,108
1,372
17,724
14,675
0
4,682
13,042
11,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,098
Gold Earned
42,605
123
Minions Killed
100
0
Camps Cleared
0
1,105,198
Distance Traveled
970,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,954
913
71
6
0
185,539
0
W
Sobek
9,843
820
9
1
0
221,618
0
W
Yemoja
9,502
792
11
1
0
210,601
0
W
Artio
10,560
880
7
1
0
250,689
0
L
Apollo
8,074
673
31
3
0
193,969
0
L
Eset
8,520
710
26
2
0
178,062
0
L
Ra
9,052
754
26
2
0
197,875
0
W
Odin
11,239
937
25
2
0
236,751
0
L
Da Ji
7,988
666
10
1
0
210,291
0
L
Geb
8,971
748
7
1
0
189,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role