Player Matchup

Ah Puch
Ah Puch
MacDAD120
Ah Puch
Level 68
God Stats
3W - 4L
1,487 SR
Queue Stats
150W - 153L
1,439 Elo+
Solo
Chaac
Chaac
OkDevoo
Chaac
Level 35
God Stats
17W - 18L
1,465 SR
Queue Stats
92W - 89L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Padamon
Cernunnos
Level 34
God Stats
18W - 14L
1,473 SR
Queue Stats
63W - 47L
1,605 Elo+
Solo
Team Averages
Level 46
1,475 SR
1,509 Elo+

VS

Team Averages
Level 87
1,594 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
MikeyTee15
Ah Muzen Cab
Level 100
God Stats
20W - 12L
1,634 SR
Queue Stats
150W - 167L
1,453 Elo+
Solo
Hel
Hel
NxtrKIN
Hel
Level 80
God Stats
7W - 6L
1,578 SR
Queue Stats
226W - 209L
1,475 Elo+
Solo
Yemoja
Yemoja
Pulsestar2
Yemoja
Level 80
God Stats
4W - 1L
1,572 SR
Queue Stats
104W - 100L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MacDAD120
Ah Puch
19
12 / 12 / 11
19,469
811
32,514
26,171
12,320
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
OkDevoo
Chaac
17
12 / 3 / 7
19,277
803
19,208
23,410
30,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Padamon
Cernunnos
16
3 / 10 / 6
15,158
632
11,513
24,882
9,570
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MikeyTee15
Ah Muzen Cab
17
5 / 13 / 12
16,618
692
22,180
25,649
5,489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
19
10 / 6 / 6
18,846
785
14,938
22,413
4,498
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Pulsestar2
Yemoja
18
10 / 9 / 11
18,326
764
26,402
28,174
24,771
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
27
Kills
25
25
Deaths
28
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
MacDAD120
Ah Puch
12
12
11
1.46
W
Ah Muzen Cab
MikeyTee15
Ah Muzen Cab
5
13
12
0.85
W
Hel
10
6
6
2.17
L
Chaac
OkDevoo
Chaac
12
3
7
5.17
L
Cernunnos
Padamon
Cernunnos
3
10
6
0.6
W
Yemoja
Pulsestar2
Yemoja
10
9
11
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,235
Damage
63,520
74,463
Taken
76,236
52,461
Mitigated
34,758
13,052
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
MacDAD120
Ah Puch
32,514
1,155
350
2,026
26,171
12,320
474
14,967
11,204
77,705
0
W
Ah Muzen Cab
MikeyTee15
Ah Muzen Cab
22,180
11,395
0
5,277
25,649
5,489
1,906
11,683
13,966
0
73,068
W
Hel
14,938
1,676
2,985
5,307
22,413
4,498
672
8,864
13,549
50,381
0
L
Chaac
OkDevoo
Chaac
19,208
5,707
0
7,430
23,410
30,571
738
12,509
10,901
0
46,204
L
Cernunnos
Padamon
Cernunnos
11,513
6,029
0
3,246
24,882
9,570
1,121
15,089
9,793
0
52,498
W
Yemoja
Pulsestar2
Yemoja
26,402
3,527
3,348
4,205
28,174
24,771
947
12,661
15,513
52,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
53,790
250
Minions Killed
246
10
Camps Cleared
7
952,096
Distance Traveled
1,072,088
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
19,469
811
105
4
4
312,071
0
W
Ah Muzen Cab
16,618
692
113
5
3
338,491
4
W
Hel
18,846
785
69
3
4
392,563
0
L
Chaac
19,277
803
51
2
3
338,781
0
L
Cernunnos
15,158
632
94
4
3
301,244
0
W
Yemoja
18,326
764
64
3
0
341,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role