Player Matchup

Serqet
Serqet
Platinum II
Fonio
Serqet
Platinum II
Level 145
God Stats
2W - 3L
1,335 SR
Queue Stats
224W - 237L
1,770 MMR
Solo
Bakasura
Bakasura
Platinum II
PatAscent
Bakasura
Platinum II
Level 138
God Stats
1W - 1L
1,359 SR
Queue Stats
129W - 110L
1,768 MMR
Solo
Nu Wa
Nu Wa
Platinum II
RadicalRed
Nu Wa
Platinum II
Level 158
God Stats
53W - 44L
1,611 SR
Queue Stats
268W - 253L
1,779 MMR
Solo
Jing Wei
Jing Wei
Platinum II
Saric1998
Jing Wei
Platinum II
Level 160
God Stats
5W - 2L
1,765 SR
Queue Stats
373W - 349L
1,737 MMR
Party 2
Da Ji
Da Ji
Platinum I
SoulofMinato
Da Ji
Platinum I
Level 148
God Stats
1W - 0L
1,791 SR
Queue Stats
475W - 423L
1,835 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,572 SR
1,778 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,655 SR
1,779 MMR
Ne Zha
Ne Zha
Platinum III
Aphonix
Ne Zha
Platinum III
Level 154
God Stats
2W - 2L
1,591 SR
Queue Stats
36W - 37L
1,767 MMR
Solo
Arachne
Arachne
Platinum III
Grush
Arachne
Platinum III
Level 160
God Stats
65W - 34L
1,767 SR
Queue Stats
265W - 243L
1,767 MMR
Solo
Scylla
Scylla
Gold II
JoshiQan
Scylla
Gold II
Level 140
God Stats
1W - 2L
1,629 SR
Queue Stats
52W - 43L
1,797 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
PreciseAxis4
Ah Muzen Cab
Platinum III
Level 157
God Stats
21W - 23L
1,591 SR
Queue Stats
602W - 585L
1,767 MMR
Solo
Yemoja
Yemoja
Platinum II
SariiT
Yemoja
Platinum II
Level 156
God Stats
5W - 6L
1,694 SR
Queue Stats
137W - 123L
1,797 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fonio
Serqet
20
5 / 4 / 17
15,257
526
16,062
24,885
25,020
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
PatAscent
Bakasura
20
15 / 4 / 10
20,285
699
30,508
25,749
11,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
20
4 / 4 / 17
15,797
545
26,311
12,783
4,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Saric1998
Jing Wei
20
5 / 4 / 10
18,044
622
15,023
24,751
9,868
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 8 / 15
15,252
526
18,090
21,195
8,994
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ThorEsetSusanoPersephone

VS

Bans
FreyaKukulkanKumbhakarnaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aphonix
Ne Zha
18
1 / 8 / 7
12,408
428
12,950
21,473
23,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Grush
Arachne
20
8 / 5 / 7
15,916
549
12,534
28,936
11,400
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
JoshiQan
Scylla
20
7 / 7 / 6
13,884
479
17,758
21,508
7,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PreciseAxis4
Ah Muzen Cab
20
3 / 4 / 5
16,177
558
13,498
21,893
12,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
SariiT
Yemoja
18
4 / 8 / 14
13,942
481
18,352
29,783
38,466
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
62
32
Kills
23
24
Deaths
32
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aphonix
Ne Zha
1
8
7
0.56
W
Serqet
Fonio
Serqet
5
4
17
3.38
L
Arachne
Grush
Arachne
8
5
7
2.3
L
Scylla
JoshiQan
Scylla
7
7
6
1.43
W
Bakasura
PatAscent
Bakasura
15
4
10
5
L
Ah Muzen Cab
PreciseAxis4
Ah Muzen Cab
3
4
5
1.38
W
Nu Wa
4
4
17
3.13
W
Jing Wei
Saric1998
Jing Wei
5
4
10
2.5
L
Yemoja
SariiT
Yemoja
4
8
14
1.38
W
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,994
Damage
75,092
109,363
Taken
123,593
60,470
Mitigated
93,850
41,843
Healing
30,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aphonix
Ne Zha
12,950
2,069
0
4,084
21,473
23,744
343
4,231
15,914
0
81,201
W
Serqet
Fonio
Serqet
16,062
4,015
0
9,931
24,885
25,020
524
8,824
16,061
0
53,865
L
Arachne
Grush
Arachne
12,534
6,862
0
10,912
28,936
11,400
846
6,320
20,286
0
100,175
L
Scylla
JoshiQan
Scylla
17,758
2,035
0
4,821
21,508
7,492
0
4,764
15,159
114,229
0
W
Bakasura
PatAscent
Bakasura
30,508
19,337
0
13,628
25,749
11,856
6,085
7,812
17,937
0
139,146
L
Ah Muzen Cab
PreciseAxis4
Ah Muzen Cab
13,498
5,513
0
7,007
21,893
12,748
2,457
4,270
16,973
0
150,131
W
Nu Wa
26,311
4,155
122
2,982
12,783
4,732
1,957
5,554
7,229
132,670
0
W
Jing Wei
Saric1998
Jing Wei
15,023
12,598
0
10,190
24,751
9,868
6,573
6,847
17,904
0
163,009
L
Yemoja
SariiT
Yemoja
18,352
1,716
1,715
2,314
29,783
38,466
135
6,726
21,020
69,947
1,346
W
18,090
4,742
0
4,990
21,195
8,994
1,887
7,677
13,518
0
88,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,635
Gold Earned
72,327
849
Minions Killed
814
0
Camps Cleared
0
2,949,698
Distance Traveled
2,743,899
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,408
428
109
4
0
538,820
0
W
Serqet
15,257
526
73
3
0
632,869
10
L
Arachne
15,916
549
147
5
0
625,377
1
L
Scylla
13,884
479
207
7
0
502,218
6
W
Bakasura
20,285
699
276
10
0
644,399
4
L
Ah Muzen Cab
16,177
558
265
9
0
572,020
6
W
Nu Wa
15,797
545
161
6
0
561,374
3
W
Jing Wei
18,044
622
234
8
0
532,033
2
L
Yemoja
13,942
481
86
3
0
505,464
3
W
Da Ji
15,252
526
105
4
0
579,023
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role