Player Matchup

Hel
Hel
Gold IV
 
Hel
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 126
God Stats
6W - 6L
1,533 SR
Queue Stats
678W - 759L
1,469 MMR
Solo
Cabrakan
Cabrakan
Gold II
Rec7aiMer
Cabrakan
Gold II
Level 109
God Stats
93W - 80L
1,595 SR
Queue Stats
127W - 136L
1,478 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,543 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,451 SR
1,466 MMR
Thor
Thor
Silver IV
AngeI_26
Thor
Silver IV
Level 126
God Stats
1W - 0L
1,470 SR
Queue Stats
22W - 19L
1,388 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Doctor Ale
Hou Yi
Gold V
Level 124
God Stats
1W - 0L
1,214 SR
Queue Stats
47W - 32L
1,440 MMR
Solo
Kukulkan
Kukulkan
Silver II
Hershey-Squirt_z
Kukulkan
Silver II
Level 145
God Stats
1W - 0L
1,668 SR
Queue Stats
20W - 17L
1,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 5 / 15
18,082
695
15,807
27,895
6,721
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
 
Bakasura
17
8 / 10 / 7
17,868
687
20,391
26,078
10,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Rec7aiMer
Cabrakan
17
8 / 6 / 8
17,253
664
18,028
24,930
28,942
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
MedusaScyllaNoxAh PuchZeus

VS

Bans
BacchusXing TianAnubisAresThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 9 / 15
18,079
695
13,295
26,900
21,793
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
Doctor Ale
Hou Yi
19
11 / 5 / 9
19,829
763
25,149
22,441
7,900
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 8 / 13
18,651
717
25,894
18,270
9,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
21
Kills
21
21
Deaths
22
30
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
5
15
2.5
L
Bakasura
 
Bakasura
8
10
7
1.15
W
Thor
4
9
15
1.28
W
Hou Yi
Doctor Ale
Hou Yi
11
5
9
3.1
W
6
8
13
1.56
L
Cabrakan
Rec7aiMer
Cabrakan
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,226
Damage
64,338
78,903
Taken
67,611
46,438
Mitigated
39,383
34,555
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
15,807
705
10,799
18,157
27,895
6,721
349
10,479
17,416
80,246
0
L
Bakasura
 
Bakasura
20,391
12,006
0
4,777
26,078
10,775
1,512
6,575
19,503
0
65,283
W
Thor
13,295
2,547
0
3,590
26,900
21,793
530
12,371
13,444
0
52,814
W
Hou Yi
Doctor Ale
Hou Yi
25,149
11,209
0
4,997
22,441
7,900
2,166
9,808
11,968
0
88,540
W
25,894
1,461
0
1,817
18,270
9,690
448
10,577
7,186
86,432
0
L
Cabrakan
Rec7aiMer
Cabrakan
18,028
1,093
0
822
24,930
28,942
422
9,490
15,440
36,576
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
56,559
253
Minions Killed
301
11
Camps Cleared
8
1,310,074
Distance Traveled
1,297,857
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
18,082
695
125
5
3
470,660
4
L
Bakasura
17,868
687
82
3
6
409,892
0
W
Thor
18,079
695
59
2
3
428,028
5
W
Hou Yi
19,829
763
117
5
4
432,875
2
W
Kukulkan
18,651
717
125
5
1
436,954
7
L
Cabrakan
17,253
664
46
2
2
429,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role