Player Matchup

Anubis
Anubis
Diamond IV
 
Anubis
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,500 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,818 SR
1,784 MMR
Chaac
Chaac
Gold I
arthmusse
Chaac
Gold I
Level 158
God Stats
49W - 19L
1,818 SR
Queue Stats
130W - 54L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
3 / 4 / 0
21,379
713
24,311
20,321
18,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
He BoUllrAh Muzen CabPersephoneSkadi

VS

Bans
PeleVulcanAnhurCamazotzSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
arthmusse
Chaac
20
4 / 3 / 0
21,985
733
18,269
41,138
32,304
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
0
0.75
W
Chaac
arthmusse
Chaac
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
18,269
20,321
Taken
41,138
18,362
Mitigated
32,304
7,191
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
24,311
1,141
0
7,191
20,321
18,362
1,514
2,476
17,845
164,532
0
W
Chaac
arthmusse
Chaac
18,269
5,865
0
19,560
41,138
32,304
3,384
24,865
16,273
2,251
181,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,379
Gold Earned
21,985
310
Minions Killed
269
12
Camps Cleared
13
477,848
Distance Traveled
572,733
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
21,379
713
310
10
12
477,848
9
W
Chaac
21,985
733
269
9
13
572,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role