Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Adberilgen
Kukulkan
Level 23
God Stats
3W - 1L
1,891 SR
Queue Stats
15W - 11L
1,564 Elo+
Party 1
Ymir
Ymir
KremaIsGAY
Ymir
Level 13
God Stats
17W - 26L
1,398 SR
Queue Stats
26W - 32L
1,466 Elo+
Party 1
Fenrir
Fenrir
SKILLzz_yamiIIi
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,448 Elo+
Party 1
Yemoja
Yemoja
xF0bia
Yemoja
Level 24
God Stats
2W - 1L
1,515 SR
Queue Stats
8W - 9L
1,534 Elo+
Solo
Team Averages
Level 39
1,561 SR
1,502 Elo+

VS

Team Averages
Level 28
1,555 SR
1,556 Elo+
Heimdallr
Heimdallr
Nagazaki01
Heimdallr
Level 25
God Stats
3W - 1L
1,504 SR
Queue Stats
11W - 3L
1,669 Elo+
Party 3
Kukulkan
Kukulkan
Yanabooo
Kukulkan
Level 5
God Stats
23W - 17L
1,726 SR
Queue Stats
53W - 50L
1,646 Elo+
Party 2
Zeus
Zeus
ZloyAnubis
Zeus
Level 67
God Stats
55W - 62L
1,524 SR
Queue Stats
163W - 179L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
psycoffs
Guan Yu
Level 29
God Stats
3W - 0L
1,519 SR
Queue Stats
26W - 30L
1,486 Elo+
Party 3
Nemesis
Nemesis
МакДудоль
Nemesis
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 8 / 7
16,325
1,020
25,937
26,474
7,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Adberilgen
Kukulkan
20
6 / 6 / 14
17,477
1,092
30,419
20,315
6,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 12
15,102
944
6,947
28,881
39,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 6 / 7
13,967
873
7,563
18,791
5,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
xF0bia
Yemoja
20
4 / 11 / 14
15,651
978
15,831
39,227
41,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nagazaki01
Heimdallr
20
6 / 7 / 19
15,693
981
30,972
18,755
10,228
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Yanabooo
Kukulkan
20
12 / 4 / 14
17,231
1,077
33,176
17,098
5,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 17
16,229
1,014
41,015
9,295
3,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
psycoffs
Guan Yu
20
6 / 6 / 17
15,557
972
15,831
29,597
36,089
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 6 / 22
16,318
1,020
8,678
17,655
7,011
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
125
25
Kills
36
36
Deaths
25
54
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
9
8
7
1.56
L
Kukulkan
Adberilgen
Kukulkan
6
6
14
2.17
L
3
5
12
1.8
W
Heimdallr
Nagazaki01
Heimdallr
6
7
19
2.21
L
3
6
7
1.08
W
Kukulkan
Yanabooo
Kukulkan
12
4
14
4.75
W
7
2
17
7.75
W
Guan Yu
psycoffs
Guan Yu
6
6
17
2.42
L
Yemoja
xF0bia
Yemoja
4
11
14
1
W
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,697
Damage
129,672
133,688
Taken
92,400
101,297
Mitigated
62,046
10,150
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
25,937
13,360
0
3,479
26,474
7,838
0
12,277
14,197
0
55,196
L
Kukulkan
Adberilgen
Kukulkan
30,419
1,858
0
2,160
20,315
6,813
0
11,845
8,470
70,052
0
L
6,947
2,182
0
0
28,881
39,479
0
17,000
11,881
31,777
0
W
Heimdallr
Nagazaki01
Heimdallr
30,972
18,170
606
963
18,755
10,228
0
8,835
9,920
0
58,492
L
7,563
966
0
216
18,791
5,560
0
9,481
9,310
0
10,170
W
Kukulkan
Yanabooo
Kukulkan
33,176
1,709
0
793
17,098
5,507
0
8,603
8,495
60,419
0
W
41,015
1,832
0
3,263
9,295
3,211
0
7,955
1,340
86,222
0
W
Guan Yu
psycoffs
Guan Yu
15,831
2,894
3,365
5,948
29,597
36,089
0
16,552
13,045
0
30,928
L
Yemoja
xF0bia
Yemoja
15,831
2,237
3,155
1,140
39,227
41,607
0
23,588
15,639
49,854
0
W
8,678
2,059
494
967
17,655
7,011
0
11,252
6,403
0
23,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,522
Gold Earned
81,028
288
Minions Killed
294
9
Camps Cleared
11
1,586,511
Distance Traveled
1,527,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,325
1,020
50
3
0
282,205
0
L
Kukulkan
17,477
1,092
105
7
7
304,534
0
L
Ymir
15,102
944
57
4
0
322,060
0
W
Heimdallr
15,693
981
51
3
1
287,990
0
L
Fenrir
13,967
873
4
0
2
354,112
0
W
Kukulkan
17,231
1,077
64
4
2
318,617
0
W
Zeus
16,229
1,014
115
7
3
283,573
0
W
Guan Yu
15,557
972
33
2
1
297,290
0
L
Yemoja
15,651
978
72
5
0
323,600
0
W
Nemesis
16,318
1,020
31
2
4
340,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role