Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
 
Apollo
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
GunTTeRR
Yemoja
Masters
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 112L
2,417 MMR
Solo
Thor
Thor
Grandmaster
N33vy
Thor
Grandmaster
Level 158
God Stats
30W - 16L
1,819 SR
Queue Stats
533W - 415L
2,724 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,564 SR
1,928 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,711 SR
2,331 MMR
Olorun
Olorun
Masters
 
Olorun
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Grandmaster
Adapting
Mercury
Grandmaster
Level 160
God Stats
18W - 8L
1,786 SR
Queue Stats
49W - 38L
3,009 MMR
Solo
Xing Tian
Xing Tian
Masters
Eragon
Xing Tian
Masters
Level 160
God Stats
11W - 10L
1,570 SR
Queue Stats
467W - 422L
2,379 MMR
Solo
Hercules
Hercules
Masters
Wyri
Hercules
Masters
Level 158
God Stats
35W - 16L
1,789 SR
Queue Stats
502W - 447L
2,403 MMR
Solo
Ullr
Ullr
Masters
iSilenced
Ullr
Masters
Level 158
God Stats
7W - 1L
1,909 SR
Queue Stats
217W - 172L
2,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
2 / 0 / 0
3,354
671
895
959
287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
 
Fenrir
5
0 / 3 / 1
3,229
646
727
3,152
701
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
 
Apollo
5
0 / 1 / 1
3,027
605
1,582
1,636
213
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
GunTTeRR
Yemoja
4
0 / 0 / 1
2,912
582
1,363
1,429
329
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
N33vy
Thor
1
0 / 0 / 0
909
182
0
0
0
Bans
Hun BatzPersephoneEsetCamazotzSusano

VS

Bans
The MorriganChernobogAchillesJing WeiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
1 / 1 / 0
3,728
746
1,092
2,314
615
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Adapting
Mercury
6
1 / 0 / 3
4,036
807
1,258
2,160
438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Eragon
Xing Tian
5
0 / 0 / 0
3,196
639
49
227
197
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Wyri
Hercules
4
1 / 1 / 1
3,159
632
1,517
2,837
756
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
5
1 / 0 / 0
3,385
677
635
1,678
333
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
4
4
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
0
0
2
L
Fenrir
 
Fenrir
0
3
1
0.17
L
Apollo
 
Apollo
0
1
1
0.5
W
Olorun
 
Olorun
1
1
0
1
W
Mercury
Adapting
Mercury
1
0
3
2.5
W
Xing Tian
Eragon
Xing Tian
0
0
0
0
L
Yemoja
GunTTeRR
Yemoja
0
0
1
0.5
L
Thor
N33vy
Thor
0
0
0
0
W
Hercules
Wyri
Hercules
1
1
1
1.5
W
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,567
Damage
4,551
7,176
Taken
9,216
1,530
Mitigated
2,339
2,082
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
895
469
0
125
959
287
0
869
90
8,101
0
L
Fenrir
 
Fenrir
727
248
0
755
3,152
701
0
180
2,972
0
11,286
L
Apollo
 
Apollo
1,582
1,071
0
132
1,636
213
0
0
1,636
0
11,869
W
Olorun
 
Olorun
1,092
749
0
1,112
2,314
615
378
790
1,524
15,837
0
W
Mercury
Adapting
Mercury
1,258
830
0
1,478
2,160
438
0
297
1,863
0
17,549
W
Xing Tian
Eragon
Xing Tian
49
0
0
0
227
197
0
0
227
6,740
0
L
Yemoja
GunTTeRR
Yemoja
1,363
486
415
655
1,429
329
0
92
1,337
5,777
0
L
Thor
N33vy
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Wyri
Hercules
1,517
611
0
1,438
2,837
756
0
773
2,064
0
3,304
W
Ullr
635
214
0
500
1,678
333
0
398
1,280
0
13,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,431
Gold Earned
17,504
74
Minions Killed
114
0
Camps Cleared
0
397,468
Distance Traveled
505,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,354
671
13
3
0
93,842
0
L
Fenrir
3,229
646
30
6
0
113,611
0
L
Apollo
3,027
605
24
5
0
96,952
0
W
Olorun
3,728
746
26
5
0
82,256
0
W
Mercury
4,036
807
41
8
0
123,982
0
W
Xing Tian
3,196
639
11
2
0
103,555
0
L
Yemoja
2,912
582
7
1
0
92,305
0
L
Thor
909
182
0
0
0
758
0
W
Hercules
3,159
632
3
1
0
95,602
0
W
Ullr
3,385
677
33
7
0
100,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role