Player Matchup

Merlin
Merlin
ADustbin
Merlin
Level 143
God Stats
15W - 16L
1,552 SR
Queue Stats
38W - 28L
1,645 Elo+
Solo
Bacchus
Bacchus
CristiSmite
Bacchus
Level 159
God Stats
19W - 23L
1,641 SR
Queue Stats
343W - 226L
1,703 Elo+
Party 1
Thanatos
Thanatos
Dragonasdd
Thanatos
Level 160
God Stats
17W - 8L
1,719 SR
Queue Stats
50W - 31L
1,700 Elo+
Party 2
Nu Wa
Nu Wa
ScOrP1oNz
Nu Wa
Level 154
God Stats
3W - 4L
1,655 SR
Queue Stats
270W - 265L
1,568 Elo+
Party 1
Ullr
Ullr
Tarbek
Ullr
Level 160
God Stats
2W - 1L
1,563 SR
Queue Stats
68W - 42L
1,697 Elo+
Party 2
Team Averages
Level 155
1,626 SR
1,662 Elo+

VS

Team Averages
Level 155
1,742 SR
1,627 Elo+
Olorun
Olorun
Angry
Olorun
Level 154
God Stats
9W - 3L
1,864 SR
Queue Stats
159W - 64L
1,726 Elo+
Solo
Thor
Thor
Herculitoo
Thor
Level 157
God Stats
2W - 0L
1,579 SR
Queue Stats
12W - 13L
1,535 Elo+
Solo
Medusa
Medusa
Magethender
Medusa
Level 159
God Stats
56W - 48L
1,553 SR
Queue Stats
249W - 241L
1,550 Elo+
Solo
Amaterasu
Amaterasu
Razzleera
Amaterasu
Level 153
God Stats
8W - 0L
2,026 SR
Queue Stats
102W - 73L
1,652 Elo+
Solo
Persephone
Persephone
Winston100s
Persephone
Level 154
God Stats
27W - 16L
1,689 SR
Queue Stats
266W - 238L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADustbin
Merlin
20
3 / 5 / 13
14,763
923
27,757
18,632
7,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
CristiSmite
Bacchus
20
4 / 10 / 16
15,125
945
16,240
33,834
46,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Dragonasdd
Thanatos
20
12 / 10 / 8
17,542
1,096
28,606
26,136
11,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
ScOrP1oNz
Nu Wa
20
4 / 4 / 12
15,339
959
14,244
23,136
9,005
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Tarbek
Ullr
20
7 / 10 / 11
16,432
1,027
29,042
24,616
9,049
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Angry
Olorun
20
8 / 4 / 24
16,897
1,056
32,556
23,945
6,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 5 / 16
15,915
995
18,977
22,181
6,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
20
7 / 7 / 17
15,318
957
19,856
22,031
6,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Razzleera
Amaterasu
20
9 / 6 / 22
16,823
1,051
26,553
36,021
50,174
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Winston100s
Persephone
20
7 / 8 / 18
15,970
998
25,541
17,261
4,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
136
30
Kills
39
39
Deaths
30
60
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Merlin
ADustbin
Merlin
3
5
13
1.9
W
Olorun
Angry
Olorun
8
4
24
5
L
Bacchus
CristiSmite
Bacchus
4
10
16
1.2
L
Thanatos
Dragonasdd
Thanatos
12
10
8
1.6
W
8
5
16
3.2
W
Medusa
7
7
17
2.21
W
Amaterasu
Razzleera
Amaterasu
9
6
22
3.33
L
Nu Wa
ScOrP1oNz
Nu Wa
4
4
12
2.5
L
Ullr
Tarbek
Ullr
7
10
11
1.25
W
Persephone
Winston100s
Persephone
7
8
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,889
Damage
123,483
126,354
Taken
121,439
83,173
Mitigated
74,277
17,680
Healing
30,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ADustbin
Merlin
27,757
2,132
0
1,683
18,632
7,508
0
5,519
13,113
73,661
0
W
Olorun
Angry
Olorun
32,556
15,547
6,447
11,376
23,945
6,596
0
13,268
10,677
66,394
0
L
Bacchus
CristiSmite
Bacchus
16,240
819
0
182
33,834
46,216
0
20,552
13,282
25,933
0
L
Thanatos
Dragonasdd
Thanatos
28,606
9,829
0
11,079
26,136
11,395
0
9,305
16,831
0
54,900
W
18,977
2,309
0
225
22,181
6,194
0
9,581
12,600
0
51,212
W
Medusa
19,856
7,187
0
430
22,031
6,706
0
10,025
12,006
0
54,827
W
Amaterasu
Razzleera
Amaterasu
26,553
8,039
0
11,046
36,021
50,174
0
18,383
17,638
0
43,695
L
Nu Wa
ScOrP1oNz
Nu Wa
14,244
2,630
558
2,679
23,136
9,005
0
9,401
13,735
49,280
0
L
Ullr
Tarbek
Ullr
29,042
10,387
0
1,499
24,616
9,049
0
13,320
11,296
0
59,437
W
Persephone
Winston100s
Persephone
25,541
1,017
0
1,092
17,261
4,607
0
6,984
10,277
58,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,201
Gold Earned
80,923
329
Minions Killed
343
11
Camps Cleared
12
1,592,781
Distance Traveled
1,589,919
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,763
923
86
5
2
316,020
0
W
Olorun
16,897
1,056
80
5
3
294,959
0
L
Bacchus
15,125
945
16
1
0
318,779
0
L
Thanatos
17,542
1,096
47
3
6
339,093
0
W
Thor
15,915
995
86
5
7
306,094
0
W
Medusa
15,318
957
66
4
1
347,280
1
W
Amaterasu
16,823
1,051
30
2
0
335,925
0
L
Nu Wa
15,339
959
97
6
1
289,363
0
L
Ullr
16,432
1,027
83
5
2
329,526
0
W
Persephone
15,970
998
81
5
1
305,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role