Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
米津法师
Apollo
Level 160
God Stats
3W - 0L
1,717 SR
Queue Stats
491W - 123L
1,887 Elo+
Party 1
Ravana
Ravana
金子D丶圣雨
Ravana
Level 149
God Stats
4W - 0L
1,846 SR
Queue Stats
276W - 54L
1,955 Elo+
Party 1
Team Averages
Level 141
1,613 SR
1,668 Elo+

VS

Team Averages
Level 151
1,577 SR
1,547 Elo+
Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
广西玉林众利商策情趣酒店
Ymir
Level 160
God Stats
31W - 21L
1,647 SR
Queue Stats
529W - 408L
1,653 Elo+
Party 2
Vulcan
Vulcan
无敌铁头功
Vulcan
Level 160
God Stats
7W - 3L
1,737 SR
Queue Stats
680W - 564L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 3
6,439
644
5,885
5,464
5,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
 
Merlin
10
0 / 2 / 4
5,979
598
4,247
4,148
1,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
 
Odin
9
1 / 0 / 9
5,624
562
3,346
5,846
1,954
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
10
4 / 3 / 3
5,968
597
5,828
6,569
1,538
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
8 / 0 / 2
7,411
741
3,638
2,380
952
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 2 / 2
5,305
531
4,691
3,908
858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
 
Fenrir
8
1 / 4 / 1
5,194
519
2,966
7,581
2,125
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
 
King Arthur
8
0 / 2 / 0
4,880
488
1,419
6,645
5,517
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 3
5,440
544
3,448
8,699
3,911
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 2
5,432
543
2,648
5,005
1,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
3
3.5
W
Merlin
 
Merlin
0
2
4
1
W
Odin
 
Odin
1
0
9
5.5
L
Hachiman
 
Hachiman
2
2
2
1.5
L
Fenrir
 
Fenrir
1
4
1
0.38
L
King Arthur
 
King Arthur
0
2
0
0
L
0
3
2
0.33
W
Apollo
4
3
3
1.83
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,944
Damage
15,172
24,407
Taken
31,838
11,328
Mitigated
13,939
8,644
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,885
2,095
0
2,350
5,464
5,686
136
1,201
4,263
43,075
0
W
Merlin
 
Merlin
4,247
406
0
300
4,148
1,198
0
1,445
2,703
41,617
0
W
Odin
 
Odin
3,346
832
651
2,099
5,846
1,954
396
1,302
4,544
0
12,377
L
Hachiman
 
Hachiman
4,691
1,969
0
770
3,908
858
0
0
3,908
0
21,768
L
Fenrir
 
Fenrir
2,966
958
0
2,033
7,581
2,125
0
1,935
5,646
0
24,914
L
King Arthur
 
King Arthur
1,419
366
0
2,848
6,645
5,517
0
3,625
3,020
0
23,793
L
3,448
1,188
0
2,416
8,699
3,911
0
1,868
6,831
14,734
0
L
2,648
552
0
675
5,005
1,528
0
2,704
2,301
36,402
0
W
Apollo
5,828
4,771
0
1,920
6,569
1,538
0
1,709
4,860
0
30,335
W
3,638
815
0
1,324
2,380
952
585
439
1,941
0
45,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
26,251
348
Minions Killed
242
0
Camps Cleared
0
1,037,012
Distance Traveled
942,239
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,439
644
92
9
0
172,897
0
W
Merlin
5,979
598
90
9
0
197,232
0
W
Odin
5,624
562
21
2
0
208,121
4
L
Hachiman
5,305
531
60
6
0
158,903
0
L
Fenrir
5,194
519
46
5
0
203,916
0
L
King Arthur
4,880
488
52
5
0
175,606
0
L
Ymir
5,440
544
14
1
0
194,114
4
L
Vulcan
5,432
543
70
7
0
209,700
2
W
Apollo
5,968
597
58
6
0
202,191
2
W
Ravana
7,411
741
87
9
0
256,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role