Player Matchup

Medusa
Medusa
Diamond II
Golden Orochi
Medusa
Diamond II
Level 160
God Stats
1W - 2L
1,806 SR
Queue Stats
58W - 41L
2,046 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,806 SR
2,046 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,500 SR
1,500 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,583
1,292
0
830
181
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
The MorriganKukulkanAphroditeNu WaAgni

VS

Bans
BellonaAh PuchOlorunAmaterasuErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
3
0 / 0 / 0
2,232
1,116
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
0
830
Taken
0
181
Mitigated
0
0
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
830
181
0
0
830
0
3,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

2,583
Gold Earned
2,232
7
Minions Killed
0
1
Camps Cleared
0
27,122
Distance Traveled
547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,232
1,116
0
0
0
547
0
W
Medusa
2,583
1,292
7
4
1
27,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role