Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
5W - 3L
1,420 SR
Queue Stats
125W - 115L
1,628 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 37
God Stats
117W - 62L
1,653 SR
Queue Stats
149W - 100L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
EmpTheWildCard
Sun Wukong
Level 35
God Stats
0W - 1L
1,286 SR
Queue Stats
62W - 62L
1,577 Elo+
Solo
Team Averages
Level 57
1,453 SR
1,594 Elo+

VS

Team Averages
Level 96
1,539 SR
1,576 Elo+
Ratatoskr
Ratatoskr
KolbeJack96
Ratatoskr
Level 101
God Stats
1W - 0L
1,745 SR
Queue Stats
109W - 108L
1,584 Elo+
Solo
Achilles
Achilles
MoonViperKhai
Achilles
Level 106
God Stats
1W - 0L
1,467 SR
Queue Stats
147W - 117L
1,530 Elo+
Solo
Janus
Janus
spark that trev
Janus
Level 80
God Stats
1W - 0L
1,404 SR
Queue Stats
142W - 128L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 4 / 8
20,591
624
35,305
24,905
6,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
 
Merlin
20
8 / 10 / 5
20,797
630
31,253
32,731
8,080
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
EmpTheWildCard
Sun Wukong
17
5 / 10 / 7
20,534
622
28,168
39,975
50,876
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KolbeJack96
Ratatoskr
19
4 / 11 / 12
20,808
631
28,238
40,314
38,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
MoonViperKhai
Achilles
20
8 / 3 / 7
21,121
640
21,000
47,509
78,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 4 / 9
23,092
700
36,753
19,205
4,859
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
18
Kills
24
24
Deaths
18
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
8
2.25
L
Merlin
 
Merlin
8
10
5
1.05
L
Sun Wukong
EmpTheWildCard
Sun Wukong
5
10
7
0.85
W
Ratatoskr
KolbeJack96
Ratatoskr
4
11
12
0.91
W
Achilles
MoonViperKhai
Achilles
8
3
7
3.83
W
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,726
Damage
85,991
97,611
Taken
107,028
65,467
Mitigated
121,731
21,474
Healing
30,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
35,305
14,112
1,535
9,173
24,905
6,511
2,333
9,250
15,655
0
115,655
L
Merlin
 
Merlin
31,253
598
0
5,027
32,731
8,080
0
13,118
19,613
105,753
0
L
Sun Wukong
EmpTheWildCard
Sun Wukong
28,168
9,833
0
5,739
39,975
50,876
469
15,300
24,675
0
65,569
W
Ratatoskr
KolbeJack96
Ratatoskr
28,238
6,964
0
10,129
40,314
38,553
875
10,371
29,943
0
62,544
W
Achilles
MoonViperKhai
Achilles
21,000
5,677
0
18,639
47,509
78,319
551
12,687
34,822
0
62,716
W
36,753
556
0
1,390
19,205
4,859
728
8,689
10,516
134,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,922
Gold Earned
65,021
343
Minions Killed
319
19
Camps Cleared
8
1,599,325
Distance Traveled
1,756,038
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
20,591
624
150
5
9
583,284
2
L
Merlin
20,797
630
131
4
8
500,699
0
L
Sun Wukong
20,534
622
62
2
2
515,342
0
W
Ratatoskr
20,808
631
56
2
5
546,210
0
W
Achilles
21,121
640
79
2
0
583,928
4
W
Janus
23,092
700
184
6
3
625,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role