Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
3W - 1L
1,444 SR
Queue Stats
3W - 5L
1,090 Elo+
Solo
Khepri
Khepri
Demon Gamer09
Khepri
Level 23
God Stats
1W - 1L
1,395 SR
Queue Stats
1W - 3L
1,255 Elo+
Solo
Heimdallr
Heimdallr
PrettyFlaco7
Heimdallr
Level 24
God Stats
43W - 29L
1,500 SR
Queue Stats
51W - 38L
1,414 Elo+
Solo
Anubis
Anubis
Reality12
Anubis
Level 28
God Stats
22W - 21L
1,541 SR
Queue Stats
90W - 81L
1,444 Elo+
Party 2
Neith
Neith
pharaohbrucewayn
Neith
Level 27
God Stats
2W - 1L
1,759 SR
Queue Stats
85W - 79L
1,430 Elo+
Party 2
Team Averages
Level 22
1,528 SR
1,327 Elo+

VS

Team Averages
Level 18
1,450 SR
1,357 Elo+
Amaterasu
Amaterasu
BurstingComb4
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Solo
Ganesha
Ganesha
CJLarabee
Ganesha
Level 28
God Stats
3W - 5L
1,539 SR
Queue Stats
9W - 8L
1,529 Elo+
Solo
Thor
Thor
FloisBeast
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,195 Elo+
Party 1
Ra
Ra
T-e-M-p-E-s-T-97
Ra
Level 17
God Stats
1W - 4L
1,401 SR
Queue Stats
27W - 22L
1,451 Elo+
Party 1
King Arthur
King Arthur
Van_Clais_97
King Arthur
Level 26
God Stats
4W - 4L
1,308 SR
Queue Stats
48W - 60L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
5 / 4 / 12
13,782
510
15,147
20,703
11,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 3 / 12
14,077
521
9,000
15,600
20,786
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
PrettyFlaco7
Heimdallr
20
10 / 3 / 13
14,247
528
26,804
16,119
9,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Reality12
Anubis
20
10 / 3 / 10
14,626
542
23,621
16,995
11,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 6 / 3
15,301
567
17,980
20,331
9,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BurstingComb4
Amaterasu
13
1 / 13 / 6
9,578
355
4,083
20,848
10,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
CJLarabee
Ganesha
13
1 / 8 / 5
10,158
376
7,114
16,949
18,995
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
8 / 6 / 4
12,872
477
12,045
18,952
6,959
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 10 / 5
12,001
444
19,617
21,277
5,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Van_Clais_97
King Arthur
19
7 / 5 / 8
12,053
446
21,731
32,416
34,625
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
41
Kills
19
19
Deaths
42
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
4
12
2.75
L
Amaterasu
BurstingComb4
Amaterasu
1
13
6
0.31
L
Ganesha
CJLarabee
Ganesha
1
8
5
0.44
W
3
3
12
3
L
8
6
4
1.67
W
Heimdallr
PrettyFlaco7
Heimdallr
10
3
13
5.5
W
Anubis
Reality12
Anubis
10
3
10
5
L
2
10
5
0.45
L
King Arthur
Van_Clais_97
King Arthur
7
5
8
2.2
W
13
6
3
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,552
Damage
64,590
89,748
Taken
110,442
62,597
Mitigated
77,043
24,366
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,147
5,614
0
4,656
20,703
11,142
0
5,869
14,834
0
101,594
L
Amaterasu
BurstingComb4
Amaterasu
4,083
1,799
0
1,595
20,848
10,711
0
6,746
14,102
0
31,470
L
Ganesha
CJLarabee
Ganesha
7,114
958
274
840
16,949
18,995
0
3,889
13,060
23,097
0
W
9,000
1,572
19
1,819
15,600
20,786
1,335
3,543
12,057
39,706
0
L
12,045
2,153
0
560
18,952
6,959
0
3,967
14,985
0
42,483
W
Heimdallr
PrettyFlaco7
Heimdallr
26,804
10,620
0
4,456
16,119
9,583
1,805
3,059
12,886
0
104,761
W
Anubis
Reality12
Anubis
23,621
821
1,665
4,826
16,995
11,682
2,129
8,288
8,707
82,661
0
L
19,617
2,564
1,799
4,280
21,277
5,753
935
8,658
12,616
86,797
0
L
King Arthur
Van_Clais_97
King Arthur
21,731
2,888
0
8,701
32,416
34,625
196
9,361
23,055
0
73,295
W
17,980
11,991
0
6,925
20,331
9,404
7,776
5,972
14,359
0
95,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,033
Gold Earned
56,662
581
Minions Killed
353
0
Camps Cleared
0
2,117,363
Distance Traveled
2,171,491
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,782
510
129
5
0
461,524
0
L
Amaterasu
9,578
355
50
2
0
363,283
1
L
Ganesha
10,158
376
7
0
0
279,654
0
W
Khepri
14,077
521
43
2
0
476,706
0
L
Thor
12,872
477
64
2
0
569,544
0
W
Heimdallr
14,247
528
126
5
0
422,411
0
W
Anubis
14,626
542
129
5
0
365,715
0
L
Ra
12,001
444
135
5
0
473,360
0
L
King Arthur
12,053
446
97
4
0
485,650
0
W
Neith
15,301
567
154
6
0
391,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role