Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
fung1985321
Mercury
Level 125
God Stats
1W - 1L
1,711 SR
Queue Stats
76W - 86L
1,449 Elo+
Party 1
Chronos
Chronos
kentong12345-ken
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,389 Elo+
Party 1
He Bo
He Bo
laithlina22
He Bo
Level 97
God Stats
1W - 1L
1,261 SR
Queue Stats
36W - 40L
1,450 Elo+
Solo
Ymir
Ymir
tamaraaguero33
Ymir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,437 Elo+
Solo
Team Averages
Level 83
1,495 SR
1,445 Elo+

VS

Team Averages
Level 93
1,512 SR
1,485 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EnablingMonkey1
Athena
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,468 Elo+
Solo
Odin
Odin
I CRAZYLUCK I
Odin
Level 127
God Stats
8W - 1L
1,717 SR
Queue Stats
136W - 130L
1,492 Elo+
Solo
Mercury
Mercury
Serge63
Mercury
Level 68
God Stats
1W - 1L
1,344 SR
Queue Stats
172W - 165L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 8 / 2
10,077
1,008
8,373
12,056
5,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
fung1985321
Mercury
14
3 / 10 / 7
8,017
802
8,845
13,233
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 7 / 5
8,246
825
10,382
15,039
8,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
5,472
547
0
1,487
247
12
0 / 10 / 5
6,973
697
5,586
16,443
13,486
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
9 / 2 / 17
9,804
980
13,243
8,792
4,130
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
16
3 / 1 / 21
9,048
905
10,346
7,537
3,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
9 / 2 / 21
10,145
1,015
7,938
15,049
13,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 3 / 19
10,013
1,001
10,747
10,764
11,431
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Serge63
Mercury
14
7 / 5 / 16
9,309
931
8,608
10,573
6,008
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
131
13
Kills
37
37
Deaths
13
19
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
8
2
1
W
Cernunnos
 
Cernunnos
9
2
17
8.75
W
Neith
 
Neith
3
1
21
13.5
W
9
2
21
9.75
W
9
3
19
6.17
W
Mercury
Serge63
Mercury
7
5
16
3
L
Mercury
fung1985321
Mercury
3
10
7
0.65
L
3
7
5
0.79
L
0
2
0
0
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,186
Damage
50,882
58,258
Taken
52,715
32,763
Mitigated
38,434
5,485
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,373
4,926
159
1,182
12,056
5,214
0
2,487
9,569
0
13,969
W
Cernunnos
 
Cernunnos
13,243
5,830
1,262
2,217
8,792
4,130
2,173
2,193
5,786
0
30,338
W
Neith
 
Neith
10,346
3,855
841
1,688
7,537
3,417
1,157
2,935
4,602
0
25,694
W
7,938
1,846
1,195
2,559
15,049
13,448
439
6,316
8,208
12,305
0
W
10,747
2,021
2,385
1,478
10,764
11,431
74
2,842
7,317
0
19,670
W
Mercury
Serge63
Mercury
8,608
5,555
1,086
2,826
10,573
6,008
722
1,682
8,475
0
13,463
L
Mercury
fung1985321
Mercury
8,845
3,445
171
1,134
13,233
5,591
0
2,437
10,796
0
14,000
L
10,382
4,314
195
1,905
15,039
8,225
0
1,196
13,843
21,156
0
L
0
0
0
0
1,487
247
0
0
1,487
0
0
L
5,586
734
85
654
16,443
13,486
0
1,818
14,625
11,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,785
Gold Earned
48,319
60
Minions Killed
105
0
Camps Cleared
0
593,455
Distance Traveled
963,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,077
1,008
22
2
0
161,859
0
W
Cernunnos
9,804
980
40
4
0
153,500
0
W
Neith
9,048
905
20
2
0
192,596
0
W
Athena
10,145
1,015
12
1
0
199,526
0
W
Odin
10,013
1,001
21
2
0
201,769
0
W
Mercury
9,309
931
12
1
0
216,586
0
L
Mercury
8,017
802
6
1
0
159,108
0
L
Chronos
8,246
825
23
2
0
144,986
0
L
He Bo
5,472
547
0
0
0
0
0
L
Ymir
6,973
697
9
1
0
127,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role