Player Matchup
Team Averages
Masters
Average Tier
Level 110
1,893 SR
1,994
MMR
VS
Team Averages
Bronze III
Average Tier
Level 30
1,639 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
rage Qubez
Hou Yi
12
3 / 0 / 0
7,156
1,022
3,758
3,280
1,821
![Evolved Attacker's Blessing](https://static.smite.guru/i/items/15578.jpg)
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
![Runic Shield](https://static.smite.guru/i/items/9111.jpg)
Runic Shield
+30
Physical Power
+50
Magical Protection
+150
Health
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
![Charged Bow](https://static.smite.guru/i/items/10687.jpg)
Charged Bow
+20%
Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
l--EliteFury--l
Hera
9
0 / 3 / 0
5,202
743
1,275
5,315
1,985
![Mage's Blessing](https://static.smite.guru/i/items/15482.jpg)
Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
![Jade Mountain Helm](https://static.smite.guru/i/items/10602.jpg)
Jade Mountain Helm
+20
Magical Power
+20
Physical Protection
![Y10 Tiny Trinket](https://static.smite.guru/i/items/7610.jpg)
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,202
743
54
8
1
123,437
0
W
7,156
1,022
84
12
5
117,477
0