Player Matchup

Awilix
Awilix
Gold V
Robin
Awilix
Gold V
Level 153
God Stats
15W - 20L
1,455 SR
Queue Stats
244W - 253L
1,365 MMR
Solo
Bacchus
Bacchus
Gold IV
cLd888
Bacchus
Gold IV
Level 155
God Stats
42W - 51L
1,586 SR
Queue Stats
505W - 516L
1,362 MMR
Solo
Anhur
Anhur
Bronze III
chulopiscina
Anhur
Bronze III
Level 124
God Stats
0W - 2L
1,151 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
illumminat
Baron Samedi
Gold IV
Level 114
God Stats
2W - 3L
1,696 SR
Queue Stats
223W - 196L
1,343 MMR
Solo
Tyr
Tyr
Gold IV
meneeix
Tyr
Gold IV
Level 149
God Stats
2W - 2L
1,333 SR
Queue Stats
195W - 216L
1,364 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,444 SR
1,387 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,566 SR
1,368 MMR
Sylvanus
Sylvanus
Gold V
Alakoc
Sylvanus
Gold V
Level 160
God Stats
4W - 1L
1,540 SR
Queue Stats
163W - 157L
1,305 MMR
Solo
Scylla
Scylla
Silver IV
Geoveth
Scylla
Silver IV
Level 103
God Stats
9W - 9L
1,632 SR
Queue Stats
55W - 56L
1,335 MMR
Solo
Neith
Neith
Bronze III
Minabonyxx
Neith
Bronze III
Level 142
God Stats
6W - 3L
1,551 SR
Queue Stats
8W - 7L
1,371 MMR
Party 1
Pele
Pele
Gold IV
NACHOTY
Pele
Gold IV
Level 117
God Stats
19W - 13L
1,585 SR
Queue Stats
241W - 252L
1,361 MMR
Solo
Sol
Sol
Bronze III
arVmp
Sol
Bronze III
Level 127
God Stats
8W - 7L
1,522 SR
Queue Stats
8W - 7L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Robin
Awilix
20
12 / 14 / 10
24,376
519
26,042
37,283
14,226
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
cLd888
Bacchus
20
4 / 12 / 20
22,032
469
27,464
43,384
63,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
15 / 14 / 9
23,116
492
29,891
41,850
10,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
illumminat
Baron Samedi
20
13 / 17 / 13
24,078
512
36,676
47,707
28,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
20
7 / 12 / 17
21,355
454
34,251
52,991
76,291
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bans
SusanoEsetKukulkanPersephoneThor

VS

Bans
GaneshaGebAchillesHachimanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alakoc
Sylvanus
20
16 / 10 / 21
27,317
581
47,153
41,029
55,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Geoveth
Scylla
20
11 / 9 / 22
24,266
516
35,621
27,524
8,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
20
5 / 12 / 27
23,380
497
31,741
31,010
12,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
NACHOTY
Pele
20
32 / 12 / 12
28,230
601
45,558
50,860
38,845
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
arVmp
Sol
20
5 / 8 / 17
23,473
499
27,826
42,229
33,892
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
168
51
Kills
69
69
Deaths
51
69
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alakoc
Sylvanus
16
10
21
2.65
W
Scylla
Geoveth
Scylla
11
9
22
2.44
W
Neith
5
12
27
1.54
W
Pele
NACHOTY
Pele
32
12
12
3.17
L
Awilix
Robin
Awilix
12
14
10
1.21
W
Sol
arVmp
Sol
5
8
17
1.69
L
Bacchus
cLd888
Bacchus
4
12
20
1.17
L
15
14
9
1.39
L
Baron Samedi
illumminat
Baron Samedi
13
17
13
1.15
L
Tyr
7
12
17
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,324
Damage
187,899
223,215
Taken
192,652
193,489
Mitigated
148,317
48,379
Healing
69,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alakoc
Sylvanus
47,153
7,673
2,976
12,981
41,029
55,142
1,194
12,216
28,813
136,947
0
W
Scylla
Geoveth
Scylla
35,621
2,869
0
7,117
27,524
8,291
617
14,563
12,961
172,232
0
W
Neith
31,741
18,428
0
8,786
31,010
12,147
4,284
12,446
18,564
0
161,011
W
Pele
NACHOTY
Pele
45,558
11,058
0
14,544
50,860
38,845
1,170
17,926
32,934
0
232,964
L
Awilix
Robin
Awilix
26,042
10,854
0
6,007
37,283
14,226
0
15,391
21,892
0
195,783
W
Sol
arVmp
Sol
27,826
5,097
0
23,306
42,229
33,892
5,475
10,059
32,170
165,622
0
L
Bacchus
cLd888
Bacchus
27,464
4,357
0
3,949
43,384
63,720
152
21,944
21,440
89,211
0
L
29,891
16,854
0
1,157
41,850
10,883
2,199
23,405
18,445
0
127,132
L
Baron Samedi
illumminat
Baron Samedi
36,676
3,702
2,692
10,134
47,707
28,369
411
26,764
20,943
151,013
0
L
Tyr
34,251
2,514
0
24,440
52,991
76,291
1,351
26,259
26,732
0
109,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,957
Gold Earned
126,666
813
Minions Killed
1,032
0
Camps Cleared
0
3,969,591
Distance Traveled
3,869,796
47
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
27,317
581
143
3
0
699,877
9
W
Scylla
24,266
516
206
4
0
808,697
12
W
Neith
23,380
497
206
4
0
749,808
11
W
Pele
28,230
601
233
5
0
819,855
0
L
Awilix
24,376
519
219
5
0
930,222
13
W
Sol
23,473
499
244
5
0
791,559
15
L
Bacchus
22,032
469
87
2
0
833,104
18
L
Anhur
23,116
492
177
4
0
697,821
6
L
Baron Samedi
24,078
512
197
4
0
662,697
4
L
Tyr
21,355
454
133
3
0
845,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role