Player Matchup

Ra
Ra
Gold IV
liop22
Ra
Gold IV
Level 120
God Stats
2W - 0L
1,859 SR
Queue Stats
80W - 105L
1,415 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,859 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,347 SR
1,338 MMR
Awilix
Awilix
Silver II
KRAKEN_SKILL-
Awilix
Silver II
Level 105
God Stats
0W - 1L
1,347 SR
Queue Stats
18W - 27L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
7 / 0 / 0
12,517
894
10,354
13,923
13,830
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BakasuraArachneUllrAh Muzen CabSkadi

VS

Bans
AmaterasuHe BoCerberusPoseidonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,180
584
9,146
14,676
4,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Ra
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,354
Damage
9,146
13,923
Taken
14,676
13,830
Mitigated
4,675
5,684
Healing
1,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,146
4,027
0
1,156
14,676
4,675
0
10,866
3,810
0
41,968
W
Ra
10,354
1,526
0
5,684
13,923
13,830
679
293
13,630
65,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,517
Gold Earned
8,180
130
Minions Killed
67
7
Camps Cleared
2
246,928
Distance Traveled
263,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,180
584
67
5
2
263,768
0
W
Ra
12,517
894
130
9
7
246,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role