Player Matchup

Eset
Eset
Intromic
Eset
Level 136
God Stats
1W - 1L
1,341 SR
Queue Stats
235W - 148L
1,717 Elo+
Party 2
Ne Zha
Ne Zha
Jamex1
Ne Zha
Level 73
God Stats
3W - 3L
1,817 SR
Queue Stats
313W - 233L
1,619 Elo+
Party 2
Achilles
Achilles
iMercxx
Achilles
Level 73
God Stats
32W - 31L
1,607 SR
Queue Stats
349W - 295L
1,612 Elo+
Party 2
Team Averages
Level 94
1,588 SR
1,649 Elo+

VS

Team Averages
Level 136
1,581 SR
1,579 Elo+
Tyr
Tyr
DaAussyy
Tyr
Level 123
God Stats
4W - 7L
1,505 SR
Queue Stats
184W - 233L
1,535 Elo+
Party 1
Kali
Kali
KirbyDaCat
Kali
Level 126
God Stats
6W - 3L
1,812 SR
Queue Stats
431W - 303L
1,609 Elo+
Solo
Janus
Janus
Nrmes
Janus
Level 160
God Stats
2W - 5L
1,426 SR
Queue Stats
505W - 597L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
4 / 5 / 14
17,027
681
19,393
19,785
8,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Jamex1
Ne Zha
18
7 / 11 / 8
17,525
701
17,826
18,738
9,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
iMercxx
Achilles
20
13 / 3 / 9
19,170
767
27,124
26,450
34,670
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 10
14,974
599
11,115
27,997
26,950
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
7 / 8 / 9
18,119
725
17,558
27,058
14,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Nrmes
Janus
18
9 / 7 / 8
17,879
715
24,258
16,828
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
24
Kills
19
19
Deaths
24
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
9
10
0.89
W
Eset
4
5
14
2.2
W
Ne Zha
Jamex1
Ne Zha
7
11
8
1
L
7
8
9
1.44
L
Janus
Nrmes
Janus
9
7
8
1.86
W
Achilles
iMercxx
Achilles
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,343
Damage
52,931
64,973
Taken
71,883
52,721
Mitigated
45,978
21,968
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,115
902
0
6,091
27,997
26,950
0
8,304
19,693
33
33,072
W
Eset
19,393
623
4,590
8,033
19,785
8,969
898
7,097
12,688
88,569
0
W
Ne Zha
Jamex1
Ne Zha
17,826
6,598
0
1,180
18,738
9,082
72
6,649
12,089
0
53,726
L
17,558
8,253
0
5,440
27,058
14,351
955
7,130
19,928
0
57,145
L
Janus
Nrmes
Janus
24,258
625
0
646
16,828
4,677
1,105
4,876
11,952
81,957
0
W
Achilles
iMercxx
Achilles
27,124
9,102
0
8,165
26,450
34,670
2,085
11,090
15,360
0
61,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,722
Gold Earned
50,972
281
Minions Killed
246
14
Camps Cleared
8
1,288,848
Distance Traveled
1,274,529
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,974
599
55
2
1
448,042
2
W
Eset
17,027
681
142
6
4
428,111
0
W
Ne Zha
17,525
701
55
2
8
408,082
0
L
Kali
18,119
725
68
3
6
414,023
4
L
Janus
17,879
715
123
5
1
412,464
0
W
Achilles
19,170
767
84
3
2
452,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role