Player Matchup

King Arthur
King Arthur
EZSxRAMPAGE
King Arthur
Level 26
God Stats
34W - 17L
1,552 SR
Queue Stats
154W - 102L
1,698 Elo+
Solo
Thoth
Thoth
HodorGrim_OG
Thoth
Level 89
God Stats
90W - 65L
1,645 SR
Queue Stats
544W - 527L
1,439 Elo+
Party 2
Chiron
Chiron
Trilluminati-_OG
Chiron
Level 29
God Stats
6W - 6L
1,409 SR
Queue Stats
185W - 173L
1,493 Elo+
Party 2
Team Averages
Level 48
1,535 SR
1,543 Elo+

VS

Team Averages
Level 78
1,490 SR
1,459 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 65
God Stats
26W - 28L
1,471 SR
Queue Stats
75W - 96L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EZSxRAMPAGE
King Arthur
17
10 / 0 / 17
15,625
822
26,017
20,761
29,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
16 / 2 / 11
16,611
874
26,451
12,614
3,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 10
12,366
651
9,442
15,650
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
6 / 10 / 1
12,884
678
18,349
27,896
9,990
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
 
Bacchus
13
0 / 10 / 5
10,720
564
4,526
23,740
20,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
 
Hel
12
1 / 9 / 3
10,767
567
6,968
22,600
8,857
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
28
Kills
7
8
Deaths
29
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
10
1
0.65
L
Bacchus
 
Bacchus
0
10
5
0.25
L
Hel
 
Hel
1
9
3
0.28
W
King Arthur
EZSxRAMPAGE
King Arthur
10
0
17
18.5
W
16
2
11
10.75
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,910
Damage
29,843
49,025
Taken
74,236
35,844
Mitigated
39,739
17,904
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
18,349
2,102
782
5,926
27,896
9,990
0
7,923
19,341
0
59,383
L
Bacchus
 
Bacchus
4,526
171
0
0
23,740
20,892
0
11,107
12,633
13,215
0
L
Hel
 
Hel
6,968
37
4,569
6,033
22,600
8,857
0
8,187
14,413
30,127
0
W
King Arthur
EZSxRAMPAGE
King Arthur
26,017
4,706
2,321
8,374
20,761
29,298
312
7,449
13,312
0
61,301
W
26,451
591
522
1,528
12,614
3,349
988
1,412
11,202
60,154
0
W
9,442
4,461
454
4,705
15,650
3,197
1,094
3,165
12,485
0
44,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
34,371
190
Minions Killed
153
11
Camps Cleared
4
1,003,672
Distance Traveled
907,546
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,884
678
82
4
4
293,404
0
L
Bacchus
10,720
564
20
1
0
320,159
0
L
Hel
10,767
567
51
3
0
293,983
0
W
King Arthur
15,625
822
64
3
6
355,051
0
W
Thoth
16,611
874
68
4
2
360,577
5
W
Chiron
12,366
651
58
3
3
288,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role