Player Matchup

Cernunnos
Cernunnos
Gilmarie
Cernunnos
Level 54
God Stats
5W - 2L
1,697 SR
Queue Stats
17W - 26L
1,372 Elo+
Party 1
Chronos
Chronos
StannisBarca
Chronos
Level 28
God Stats
6W - 12L
1,358 SR
Queue Stats
32W - 73L
1,191 Elo+
Solo
Jormungandr
Jormungandr
ÇinÇenÇon
Jormungandr
Level 39
God Stats
6W - 4L
1,592 SR
Queue Stats
17W - 26L
1,404 Elo+
Party 1
Team Averages
Level 40
1,549 SR
1,322 Elo+

VS

Team Averages
Level 47
1,405 SR
1,332 Elo+
King Arthur
King Arthur
Kristooo
King Arthur
Level 61
God Stats
1W - 3L
1,468 SR
Queue Stats
124W - 179L
1,396 Elo+
Solo
Hachiman
Hachiman
SAFIKIST
Hachiman
Level 69
God Stats
7W - 15L
1,342 SR
Queue Stats
32W - 48L
1,402 Elo+
Solo
Kukulkan
Kukulkan
hahomaho
Kukulkan
Level 11
God Stats
20W - 30L
1,404 SR
Queue Stats
22W - 42L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gilmarie
Cernunnos
18
13 / 3 / 3
17,140
745
25,968
21,868
8,658
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
StannisBarca
Chronos
16
3 / 4 / 9
14,511
631
13,716
17,142
5,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
ÇinÇenÇon
Jormungandr
15
0 / 2 / 15
14,634
636
10,486
22,707
15,249
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kristooo
King Arthur
13
0 / 6 / 8
12,646
550
10,738
20,126
22,870
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
SAFIKIST
Hachiman
16
8 / 5 / 1
15,246
663
28,273
20,319
7,526
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
hahomaho
Kukulkan
13
1 / 5 / 4
12,420
540
14,102
16,902
8,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
16
Kills
9
9
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Gilmarie
Cernunnos
13
3
3
4.83
L
King Arthur
Kristooo
King Arthur
0
6
8
0.67
L
Hachiman
SAFIKIST
Hachiman
8
5
1
1.7
W
Chronos
StannisBarca
Chronos
3
4
9
1.88
L
Kukulkan
hahomaho
Kukulkan
1
5
4
0.6
W
Jormungandr
ÇinÇenÇon
Jormungandr
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,170
Damage
53,113
61,717
Taken
57,347
29,490
Mitigated
38,596
26,440
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Gilmarie
Cernunnos
25,968
16,580
1,092
10,389
21,868
8,658
1,393
6,432
15,436
0
88,951
L
King Arthur
Kristooo
King Arthur
10,738
861
1,226
4,925
20,126
22,870
0
8,978
11,148
233
34,654
L
Hachiman
SAFIKIST
Hachiman
28,273
17,186
183
7,721
20,319
7,526
1,077
7,845
12,474
0
72,087
W
Chronos
StannisBarca
Chronos
13,716
838
482
6,420
17,142
5,583
937
3,465
13,677
53,783
0
L
Kukulkan
hahomaho
Kukulkan
14,102
1,906
0
2,196
16,902
8,200
0
8,246
8,656
40,507
0
W
Jormungandr
ÇinÇenÇon
Jormungandr
10,486
2,231
1,281
6,776
22,707
15,249
200
5,319
17,388
26,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,285
Gold Earned
40,312
222
Minions Killed
222
9
Camps Cleared
8
1,191,164
Distance Traveled
1,031,103
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,140
745
118
5
6
407,231
9
L
King Arthur
12,646
550
35
2
3
403,174
0
L
Hachiman
15,246
663
115
5
4
313,486
0
W
Chronos
14,511
631
87
4
2
413,497
2
L
Kukulkan
12,420
540
72
3
1
314,443
0
W
Jormungandr
14,634
636
17
1
1
370,436
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role