Player Matchup

Rama
Rama
Cappelan
Rama
Level 130
God Stats
3W - 3L
1,613 SR
Queue Stats
245W - 251L
1,576 Elo+
Solo
Merlin
Merlin
DevoutMoa
Merlin
Level 157
God Stats
2W - 1L
1,723 SR
Queue Stats
144W - 136L
1,601 Elo+
Party 2
Fafnir
Fafnir
JesusMoa
Fafnir
Level 159
God Stats
0W - 1L
1,707 SR
Queue Stats
122W - 119L
1,571 Elo+
Party 2
Poseidon
Poseidon
kelfn
Poseidon
Level 158
God Stats
2W - 8L
1,329 SR
Queue Stats
336W - 343L
1,558 Elo+
Solo
Anubis
Anubis
tsabi03
Anubis
Level 130
God Stats
5W - 6L
1,555 SR
Queue Stats
636W - 585L
1,566 Elo+
Solo
Team Averages
Level 147
1,585 SR
1,574 Elo+

VS

Team Averages
Level 146
1,550 SR
1,584 Elo+
Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hiogi
Fenrir
Level 149
God Stats
5W - 4L
1,505 SR
Queue Stats
249W - 218L
1,655 Elo+
Party 1
Geb
Geb
KingTony998
Geb
Level 141
God Stats
7W - 2L
1,694 SR
Queue Stats
166W - 148L
1,535 Elo+
Solo
Freya
Freya
ThKz DuKie
Freya
Level 128
God Stats
6W - 5L
1,488 SR
Queue Stats
397W - 385L
1,590 Elo+
Solo
Hun Batz
Hun Batz
少侠请留步
Hun Batz
Level 158
God Stats
9W - 7L
1,563 SR
Queue Stats
956W - 895L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
1 / 6 / 12
11,506
677
15,403
16,524
8,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
DevoutMoa
Merlin
20
6 / 3 / 9
13,206
777
17,930
10,834
5,419
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
JesusMoa
Fafnir
18
3 / 5 / 7
12,179
716
7,728
19,492
25,195
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
kelfn
Poseidon
19
4 / 7 / 11
12,074
710
12,756
14,889
6,856
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
tsabi03
Anubis
19
7 / 9 / 9
12,755
750
11,516
14,535
8,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
5 / 3 / 16
12,222
719
17,941
9,716
3,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Hiogi
Fenrir
19
7 / 8 / 16
12,480
734
13,059
21,573
17,529
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 3 / 16
11,550
679
6,726
20,801
21,983
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
20
3 / 3 / 17
12,341
726
9,465
12,933
5,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
20
13 / 4 / 12
13,658
803
19,202
17,133
7,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
107
21
Kills
30
30
Deaths
21
48
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
3
16
4.33
L
Rama
1
6
12
1.17
L
Merlin
DevoutMoa
Merlin
6
3
9
3.5
W
Fenrir
Hiogi
Fenrir
7
8
16
1.88
L
Fafnir
JesusMoa
Fafnir
3
5
7
1.3
W
2
3
16
3.33
W
Freya
3
3
17
3.83
L
Poseidon
kelfn
Poseidon
4
7
11
1.36
L
Anubis
tsabi03
Anubis
7
9
9
1.28
W
Hun Batz
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,333
Damage
66,393
76,274
Taken
82,156
54,417
Mitigated
55,735
22,307
Healing
31,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,941
2,105
1,121
1,347
9,716
3,882
1,456
6,677
3,039
46,278
0
L
Rama
15,403
14,891
1,147
4,179
16,524
8,228
2,211
8,171
8,353
0
32,933
L
Merlin
DevoutMoa
Merlin
17,930
1,607
3,014
2,597
10,834
5,419
705
5,054
5,780
41,518
0
W
Fenrir
Hiogi
Fenrir
13,059
2,234
986
3,150
21,573
17,529
978
12,029
9,386
0
17,770
L
Fafnir
JesusMoa
Fafnir
7,728
956
2,813
3,609
19,492
25,195
46
8,828
10,664
12,943
0
W
6,726
457
4,655
6,605
20,801
21,983
543
10,150
10,651
12,637
0
W
Freya
9,465
2,570
791
2,597
12,933
5,229
1,769
9,086
3,847
36,645
0
L
Poseidon
kelfn
Poseidon
12,756
1,168
145
1,086
14,889
6,856
434
6,430
8,459
37,513
0
L
Anubis
tsabi03
Anubis
11,516
815
2,047
1,670
14,535
8,719
338
5,649
8,886
36,644
0
W
Hun Batz
19,202
3,110
3,051
7,096
17,133
7,112
1,615
11,988
5,145
0
44,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,720
Gold Earned
62,251
177
Minions Killed
184
0
Camps Cleared
0
1,404,177
Distance Traveled
1,494,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,222
719
61
4
0
293,093
0
L
Rama
11,506
677
29
2
0
246,528
0
L
Merlin
13,206
777
49
3
0
347,453
0
W
Fenrir
12,480
734
11
1
0
284,927
0
L
Fafnir
12,179
716
4
0
0
296,884
0
W
Geb
11,550
679
13
1
0
315,736
0
W
Freya
12,341
726
47
3
0
275,459
0
L
Poseidon
12,074
710
36
2
0
281,905
0
L
Anubis
12,755
750
59
3
0
231,407
0
W
Hun Batz
13,658
803
52
3
0
325,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role