Player Matchup

Hel
Hel
Jaleebles
Hel
Level 20
God Stats
0W - 3L
1,235 SR
Queue Stats
37W - 48L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
MutedRights1795
Hou Yi
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 145L
1,492 Elo+
Party 1
Kuzenbo
Kuzenbo
Snarlak
Kuzenbo
Level 28
God Stats
3W - 3L
1,526 SR
Queue Stats
65W - 70L
1,525 Elo+
Party 1
Cupid
Cupid
StripedEagle
Cupid
Level 28
God Stats
14W - 9L
1,656 SR
Queue Stats
63W - 71L
1,496 Elo+
Party 1
Arachne
Arachne
TrapCardLOL
Arachne
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,480 Elo+
Solo
Team Averages
Level 39
1,484 SR
1,488 Elo+

VS

Team Averages
Level 61
1,367 SR
1,510 Elo+
Hachiman
Hachiman
BoH BioJaxx
Hachiman
Level 69
God Stats
1W - 0L
1,128 SR
Queue Stats
9W - 5L
1,630 Elo+
Party 2
Freya
Freya
HereticsMustBurn
Freya
Level 42
God Stats
13W - 13L
1,449 SR
Queue Stats
54W - 44L
1,479 Elo+
Solo
Nox
Nox
Kumiki-
Nox
Level 17
God Stats
3W - 1L
1,360 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 3
Bacchus
Bacchus
MARSHMA1L0W
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,577 Elo+
Party 2
Jing Wei
Jing Wei
Vampire-_-Bats
Jing Wei
Level 148
God Stats
2W - 2L
1,399 SR
Queue Stats
151W - 166L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 20
13,866
924
9,943
21,820
11,514
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 6 / 19
15,570
1,038
23,564
21,344
7,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Snarlak
Kuzenbo
20
8 / 5 / 17
15,564
1,038
23,111
25,667
37,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 10 / 14
17,090
1,139
30,283
24,029
9,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
TrapCardLOL
Arachne
20
2 / 9 / 18
13,699
913
11,360
27,131
10,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoH BioJaxx
Hachiman
20
3 / 5 / 15
13,633
909
14,213
18,995
7,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 8 / 18
14,762
984
17,338
25,091
8,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
20
4 / 6 / 21
14,854
990
16,182
19,093
8,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MARSHMA1L0W
Bacchus
20
11 / 8 / 19
15,976
1,065
34,512
23,597
11,330
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
20
16 / 5 / 13
17,444
1,163
30,537
19,994
8,782
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
126
32
Kills
40
40
Deaths
32
88
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BoH BioJaxx
Hachiman
3
5
15
2.1
W
6
8
18
1.88
L
2
10
20
1.2
W
Nox
4
6
21
2.42
W
Bacchus
MARSHMA1L0W
Bacchus
11
8
19
2.56
L
7
6
19
2.75
L
Kuzenbo
Snarlak
Kuzenbo
8
5
17
3.3
L
13
10
14
2
L
Arachne
TrapCardLOL
Arachne
2
9
18
1.22
W
Jing Wei
16
5
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,261
Damage
112,782
119,991
Taken
106,770
76,493
Mitigated
44,254
23,005
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BoH BioJaxx
Hachiman
14,213
9,981
0
3,011
18,995
7,042
0
4,561
14,434
0
49,874
W
17,338
4,890
0
7,518
25,091
8,663
0
10,943
14,148
42,470
0
L
9,943
2,656
5,223
2,895
21,820
11,514
0
13,228
8,592
21,031
0
W
Nox
16,182
1,111
0
100
19,093
8,437
0
4,625
14,468
40,309
0
W
Bacchus
MARSHMA1L0W
Bacchus
34,512
2,677
0
1,036
23,597
11,330
0
7,508
15,447
57,699
0
L
23,564
11,778
0
4,457
21,344
7,749
0
10,406
10,938
0
58,512
L
Kuzenbo
Snarlak
Kuzenbo
23,111
6,138
1,021
1,329
25,667
37,737
0
15,869
9,798
43,399
0
L
30,283
20,737
1,957
2,539
24,029
9,423
0
12,949
11,080
0
67,083
L
Arachne
TrapCardLOL
Arachne
11,360
6,582
926
2,658
27,131
10,070
0
15,580
11,551
221
30,418
W
Jing Wei
30,537
26,488
0
6,922
19,994
8,782
0
5,638
14,356
0
70,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,789
Gold Earned
76,669
264
Minions Killed
325
6
Camps Cleared
12
1,298,452
Distance Traveled
1,182,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,633
909
62
4
0
219,546
0
W
Freya
14,762
984
57
4
2
200,830
0
L
Hel
13,866
924
30
2
1
262,140
0
W
Nox
14,854
990
60
4
0
270,601
0
W
Bacchus
15,976
1,065
52
3
1
243,233
0
L
Hou Yi
15,570
1,038
75
5
0
220,870
0
L
Kuzenbo
15,564
1,038
35
2
0
291,619
0
L
Cupid
17,090
1,139
71
5
5
250,066
0
L
Arachne
13,699
913
53
4
0
273,757
0
W
Jing Wei
17,444
1,163
94
6
9
248,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role