Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DragonJanea
Jormungandr
Level 119
God Stats
3W - 1L
1,729 SR
Queue Stats
18W - 17L
1,481 Elo+
Solo
Xbalanque
Xbalanque
TheColector
Xbalanque
Level 96
God Stats
8W - 0L
1,975 SR
Queue Stats
67W - 60L
1,488 Elo+
Solo
Bellona
Bellona
Torath
Bellona
Level 100
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 10L
1,390 Elo+
Solo
Skadi
Skadi
zetathekiller
Skadi
Level 87
God Stats
12W - 12L
1,521 SR
Queue Stats
426W - 469L
1,476 Elo+
Solo
Team Averages
Level 94
1,600 SR
1,467 Elo+

VS

Team Averages
Level 87
1,515 SR
1,358 Elo+
Cliodhna
Cliodhna
KingBronx
Cliodhna
Level 104
God Stats
3W - 2L
1,733 SR
Queue Stats
434W - 462L
1,444 Elo+
Solo
Ymir
Ymir
SIKOKILLER_99
Ymir
Level 102
God Stats
21W - 28L
1,492 SR
Queue Stats
133W - 135L
1,507 Elo+
Solo
Janus
Janus
gangm097
Janus
Level 85
God Stats
1W - 2L
1,462 SR
Queue Stats
2W - 12L
1,183 Elo+
Party 1
Nu Wa
Nu Wa
samko2013
Nu Wa
Level 68
God Stats
2W - 6L
1,387 SR
Queue Stats
2W - 12L
1,183 Elo+
Party 1
Ishtar
Ishtar
xXYonexXx
Ishtar
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 0 / 7
8,179
1,168
6,647
4,137
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DragonJanea
Jormungandr
14
4 / 2 / 10
8,199
1,171
5,644
8,987
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
TheColector
Xbalanque
14
5 / 2 / 12
8,686
1,241
12,045
6,851
2,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
Torath
Bellona
14
5 / 1 / 14
8,922
1,275
5,466
7,959
8,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 14
8,135
1,162
7,973
6,093
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

345

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KingBronx
Cliodhna
13
1 / 5 / 5
7,707
1,101
6,306
8,545
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
1 / 6 / 4
7,872
1,125
5,076
15,745
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
gangm097
Janus
12
2 / 3 / 2
7,514
1,073
7,032
4,810
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
samko2013
Nu Wa
12
1 / 4 / 2
7,179
1,026
4,394
5,602
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
xXYonexXx
Ishtar
12
1 / 3 / 5
7,515
1,074
8,494
8,237
2,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
20
Kills
6
6
Deaths
21
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
7
6.5
W
Jormungandr
DragonJanea
Jormungandr
4
2
10
4.5
L
Cliodhna
KingBronx
Cliodhna
1
5
5
0.7
L
1
6
4
0.5
W
Xbalanque
TheColector
Xbalanque
5
2
12
5.5
W
Bellona
Torath
Bellona
5
1
14
12
L
Janus
gangm097
Janus
2
3
2
1
L
Nu Wa
samko2013
Nu Wa
1
4
2
0.5
L
Ishtar
xXYonexXx
Ishtar
1
3
5
1.17
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
31,302
34,027
Taken
42,939
19,990
Mitigated
23,816
3,971
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,647
838
0
1,344
4,137
1,567
0
2,115
1,958
19,988
665
W
Jormungandr
DragonJanea
Jormungandr
5,644
1,422
0
261
8,987
5,636
0
3,906
4,923
14,148
0
L
Cliodhna
KingBronx
Cliodhna
6,306
307
0
724
8,545
3,155
0
2,208
6,261
0
20,037
L
5,076
311
0
438
15,745
14,731
0
4,879
10,737
7,419
28
W
Xbalanque
TheColector
Xbalanque
12,045
6,989
0
1,208
6,851
2,540
0
3,197
3,510
0
29,772
W
Bellona
Torath
Bellona
5,466
1,617
0
64
7,959
8,436
0
3,470
4,309
0
9,573
L
Janus
gangm097
Janus
7,032
55
0
165
4,810
1,521
0
629
4,104
15,389
291
L
Nu Wa
samko2013
Nu Wa
4,394
989
0
0
5,602
1,828
0
264
5,316
13,904
0
L
Ishtar
xXYonexXx
Ishtar
8,494
4,735
0
815
8,237
2,581
0
3,601
4,508
0
25,172
W
7,973
3,382
227
867
6,093
1,811
0
3,106
2,833
0
19,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,121
Gold Earned
37,787
137
Minions Killed
119
4
Camps Cleared
4
611,821
Distance Traveled
553,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,179
1,168
36
5
3
130,346
0
W
Jormungandr
8,199
1,171
16
2
0
119,185
0
L
Cliodhna
7,707
1,101
37
5
1
125,297
0
L
Ymir
7,872
1,125
7
1
0
117,883
0
W
Xbalanque
8,686
1,241
40
6
0
113,288
0
W
Bellona
8,922
1,275
10
1
1
141,727
0
L
Janus
7,514
1,073
20
3
0
80,419
0
L
Nu Wa
7,179
1,026
15
2
2
104,176
0
L
Ishtar
7,515
1,074
40
6
1
125,350
0
W
Skadi
8,135
1,162
35
5
0
107,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role