Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PedroGachas
Ymir
Level 28
God Stats
8W - 4L
1,706 SR
Queue Stats
23W - 18L
1,528 Elo+
Party 1
Chaac
Chaac
TheLostAhamkara
Chaac
Level 108
God Stats
21W - 10L
1,665 SR
Queue Stats
184W - 183L
1,494 Elo+
Party 1
Chernobog
Chernobog
Vitor8667
Chernobog
Level 162
God Stats
1W - 1L
1,709 SR
Queue Stats
293W - 289L
1,505 Elo+
Party 1
Janus
Janus
bobtherobber107
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,496 Elo+
Solo
Team Averages
Level 120
1,616 SR
1,505 Elo+

VS

Team Averages
Level 115
1,638 SR
1,485 Elo+
Kumbhakarna
Kumbhakarna
Davidtttttttt
Kumbhakarna
Level 111
God Stats
1W - 1L
1,510 SR
Queue Stats
3W - 4L
1,433 Elo+
Solo
Izanami
Izanami
Drovz
Izanami
Level 78
God Stats
2W - 0L
1,594 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Lastglimmy
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,509 Elo+
Solo
Horus
Horus
ViCtimB0loS
Horus
Level 146
God Stats
2W - 0L
1,980 SR
Queue Stats
3W - 1L
1,484 Elo+
Party 2
Arachne
Arachne
Zarkaste
Arachne
Level 118
God Stats
2W - 0L
1,609 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 4 / 0
5,967
497
3,323
9,067
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
5,928
494
4,603
9,885
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
6,362
530
5,999
11,197
6,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Vitor8667
Chernobog
10
0 / 2 / 1
5,992
499
4,037
5,392
1,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 0
5,759
480
1,771
6,383
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Davidtttttttt
Kumbhakarna
10
1 / 1 / 1
6,084
507
4,824
9,946
8,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Drovz
Izanami
12
3 / 0 / 0
6,933
578
3,515
5,832
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Lastglimmy
Ah Puch
14
4 / 0 / 3
7,868
656
7,300
5,295
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
3 / 0 / 4
6,359
530
5,784
8,171
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Zarkaste
Arachne
11
5 / 1 / 3
6,604
550
5,135
9,827
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
16
16
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
0
0.25
W
Kumbhakarna
Davidtttttttt
Kumbhakarna
1
1
1
1.5
W
Izanami
Drovz
Izanami
3
0
0
3
W
Ah Puch
Lastglimmy
Ah Puch
4
0
3
5.5
L
0
3
2
0.33
L
1
2
0
0.5
W
3
0
4
5
L
Chernobog
Vitor8667
Chernobog
0
2
1
0.25
W
Arachne
Zarkaste
Arachne
5
1
3
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,733
Damage
26,558
41,924
Taken
39,071
20,335
Mitigated
21,228
10,245
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,323
517
0
835
9,067
3,557
0
1,026
7,905
0
54,874
W
Kumbhakarna
Davidtttttttt
Kumbhakarna
4,824
1,424
0
3,280
9,946
8,996
0
896
9,050
33,662
0
W
Izanami
Drovz
Izanami
3,515
2,841
0
3,038
5,832
1,728
773
515
5,317
0
52,171
W
Ah Puch
Lastglimmy
Ah Puch
7,300
279
0
2,670
5,295
1,810
672
2,143
2,926
61,516
0
L
4,603
1,259
0
1,685
9,885
6,773
0
1,251
8,322
16,069
840
L
5,999
1,004
0
5,040
11,197
6,483
38
4,375
6,822
0
40,532
W
5,784
2,554
400
2,802
8,171
5,796
56
1,708
6,423
0
19,313
L
Chernobog
Vitor8667
Chernobog
4,037
1,611
0
2,231
5,392
1,437
450
352
4,921
0
45,574
W
Arachne
Zarkaste
Arachne
5,135
3,517
0
4,688
9,827
2,898
115
532
9,295
0
38,162
L
1,771
0
0
454
6,383
2,085
0
5,120
1,226
35,744
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
33,848
370
Minions Killed
351
0
Camps Cleared
0
1,144,484
Distance Traveled
1,170,114
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,967
497
89
7
0
252,561
2
W
Kumbhakarna
6,084
507
56
5
0
193,431
0
W
Izanami
6,933
578
108
9
0
228,503
0
W
Ah Puch
7,868
656
105
9
0
226,233
2
L
Ymir
5,928
494
27
2
0
228,558
0
L
Chaac
6,362
530
82
7
0
212,368
4
W
Horus
6,359
530
25
2
0
263,208
0
L
Chernobog
5,992
499
94
8
0
213,616
0
W
Arachne
6,604
550
57
5
0
258,739
0
L
Janus
5,759
480
78
7
0
237,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role