Player Matchup

Cerberus
Cerberus
Silver I
CRISPAIVAX
Cerberus
Silver I
Level 159
God Stats
225W - 198L
1,551 SR
Queue Stats
282W - 300L
1,243 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Ed-Snow93
Xbalanque
Silver II
Level 137
God Stats
2W - 2L
1,324 SR
Queue Stats
25W - 31L
1,183 MMR
Solo
Aphrodite
Aphrodite
Gold V
JOAOLADS
Aphrodite
Gold V
Level 159
God Stats
248W - 237L
1,485 SR
Queue Stats
282W - 300L
1,243 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,454 SR
1,223 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,483 SR
1,308 MMR
Olorun
Olorun
Silver I
 
Olorun
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
itsBADGUY
Jormungandr
Bronze IV
Level 107
God Stats
0W - 3L
1,511 SR
Queue Stats
0W - 5L
1,333 MMR
Solo
Chaac
Chaac
Bronze I
ravant-14
Chaac
Bronze I
Level 105
God Stats
4W - 7L
1,437 SR
Queue Stats
12W - 23L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRISPAIVAX
Cerberus
16
4 / 0 / 11
9,759
887
9,129
14,289
12,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Ed-Snow93
Xbalanque
16
6 / 3 / 7
10,292
936
7,141
7,782
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
JOAOLADS
Aphrodite
17
5 / 0 / 10
10,557
960
10,542
9,053
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
Ah PuchAchillesVulcanXing TianNu Wa

VS

Bans
KukulkanNe ZhaHou YiBastetHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 7 / 2
8,014
729
5,178
9,861
2,685
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
itsBADGUY
Jormungandr
15
2 / 3 / 1
8,447
768
8,700
9,000
7,335
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ravant-14
Chaac
14
0 / 5 / 3
7,980
725
5,591
13,025
9,136
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
3
3
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
7
2
0.29
W
Cerberus
CRISPAIVAX
Cerberus
4
0
11
9.5
W
Xbalanque
Ed-Snow93
Xbalanque
6
3
7
3.17
W
Aphrodite
JOAOLADS
Aphrodite
5
0
10
10
L
Jormungandr
itsBADGUY
Jormungandr
2
3
1
0.83
L
Chaac
ravant-14
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
19,469
31,124
Taken
31,886
19,590
Mitigated
19,156
20,204
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,178
2,842
28
749
9,861
2,685
0
6,359
3,466
26,333
145
W
Cerberus
CRISPAIVAX
Cerberus
9,129
428
335
3,551
14,289
12,724
413
4,280
10,009
20,638
1,445
W
Xbalanque
Ed-Snow93
Xbalanque
7,141
2,960
0
1,395
7,782
2,750
2,137
4,841
2,941
0
40,282
W
Aphrodite
JOAOLADS
Aphrodite
10,542
400
6,959
7,964
9,053
4,116
650
3,587
5,466
38,652
1,170
L
Jormungandr
itsBADGUY
Jormungandr
8,700
960
73
140
9,000
7,335
0
4,685
4,303
25,088
1,428
L
Chaac
ravant-14
Chaac
5,591
593
0
3,787
13,025
9,136
0
7,856
5,114
789
23,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
24,441
167
Minions Killed
118
0
Camps Cleared
0
629,009
Distance Traveled
561,832
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,014
729
48
4
0
139,857
0
W
Cerberus
9,759
887
28
3
0
218,169
0
W
Xbalanque
10,292
936
61
6
0
190,569
3
W
Aphrodite
10,557
960
78
7
0
220,271
1
L
Jormungandr
8,447
768
32
3
0
205,198
2
L
Chaac
7,980
725
38
3
0
216,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role