Player Matchup

Anhur
Anhur
Silver II
DanMasterChusz
Anhur
Silver II
Level 62
God Stats
1W - 2L
1,555 SR
Queue Stats
12W - 22L
1,244 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ElOctagon
Tsukuyomi
Silver I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,280 MMR
Solo
Sol
Sol
Silver IV
Fetchen_Weeeners
Sol
Silver IV
Level 288
God Stats
27W - 33L
1,453 SR
Queue Stats
416W - 470L
832 MMR
Solo
Bake Kujira
Bake Kujira
Silver IV
insidiousgrin
Bake Kujira
Silver IV
Level 156
God Stats
2W - 10L
1,210 SR
Queue Stats
418W - 466L
720 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
just-PRYME7
Baron Samedi
Silver IV
Level 142
God Stats
1W - 1L
1,505 SR
Queue Stats
682W - 753L
840 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,445 SR
983 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,640 SR
1,156 MMR
Baba Yaga
Baba Yaga
Silver I
 
Baba Yaga
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver IV
 
Artio
Silver IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
AmiEst2000
Charybdis
Silver III
Level 126
God Stats
1W - 0L
1,829 SR
Queue Stats
188W - 228L
998 MMR
Party 1
Odin
Odin
Silver IV
SopaDeArroz
Odin
Silver IV
Level 199
God Stats
2W - 0L
1,785 SR
Queue Stats
49W - 69L
543 MMR
Party 1
Set
Set
Gold V
mrbluehaze
Set
Gold V
Level 187
God Stats
145W - 134L
1,583 SR
Queue Stats
302W - 320L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
2,846
569
564
883
173
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Tsukuyomi
ElOctagon
Tsukuyomi
6
2 / 1 / 0
3,652
730
2,091
3,561
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,241
848
3,409
3,728
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
insidiousgrin
Bake Kujira
5
0 / 2 / 2
3,470
694
1,655
3,466
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
just-PRYME7
Baron Samedi
7
0 / 0 / 0
3,593
719
751
925
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bans
RatatoskrYmirAnubisPele

VS

Bans
AthenaCabrakanSerqetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
7
0 / 0 / 0
3,668
734
390
1,604
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
 
Artio
6
1 / 1 / 0
3,482
696
2,172
5,079
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
AmiEst2000
Charybdis
7
2 / 2 / 0
4,179
836
2,960
3,711
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 1 / 1
3,530
706
492
3,516
1,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,721
744
1,103
2,904
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
5
5
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Artio
 
Artio
1
1
0
1
W
Charybdis
AmiEst2000
Charybdis
2
2
0
1
L
0
1
1
0.5
L
Tsukuyomi
ElOctagon
Tsukuyomi
2
1
0
2
L
1
1
0
1
W
1
1
1
1.5
L
Bake Kujira
insidiousgrin
Bake Kujira
0
2
2
0.5
L
Baron Samedi
just-PRYME7
Baron Samedi
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,470
Damage
7,117
12,563
Taken
16,814
3,605
Mitigated
5,926
6,078
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
390
0
0
705
1,604
432
0
624
853
19,910
0
W
Artio
 
Artio
2,172
241
0
1,490
5,079
1,872
0
2,886
2,193
12,471
0
W
Charybdis
AmiEst2000
Charybdis
2,960
1,737
0
1,567
3,711
926
65
858
2,853
0
23,849
L
564
361
0
122
883
173
0
0
883
0
5,381
L
Tsukuyomi
ElOctagon
Tsukuyomi
2,091
467
0
2,146
3,561
907
0
0
3,561
0
15,301
L
3,409
951
0
2,654
3,728
786
0
1,908
1,556
22,259
3,217
W
492
137
0
390
3,516
1,500
0
646
2,870
0
10,162
L
Bake Kujira
insidiousgrin
Bake Kujira
1,655
955
0
638
3,466
1,473
0
0
3,377
11,412
2,285
L
Baron Samedi
just-PRYME7
Baron Samedi
751
72
0
518
925
266
0
390
535
13,776
0
W
1,103
634
0
583
2,904
1,196
0
291
2,613
0
19,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,802
Gold Earned
18,580
133
Minions Killed
173
0
Camps Cleared
0
461,838
Distance Traveled
559,843
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
3,668
734
39
8
0
102,023
0
W
Artio
3,482
696
25
5
0
109,150
0
W
Charybdis
4,179
836
46
9
0
92,578
0
L
Anhur
2,846
569
7
1
0
35,087
0
L
Tsukuyomi
3,652
730
24
5
0
121,348
0
L
Sol
4,241
848
41
8
0
90,670
0
W
Odin
3,530
706
22
4
0
117,773
2
L
Bake Kujira
3,470
694
27
5
0
114,317
1
L
Baron Samedi
3,593
719
34
7
0
100,416
0
W
Set
3,721
744
41
8
0
138,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role