Player Matchup

Nut
Nut
AzureDivination
Nut
Level 106
God Stats
4W - 10L
1,388 SR
Queue Stats
306W - 319L
1,463 Elo+
Party 3
Scylla
Scylla
CreamTuba
Scylla
Level 67
God Stats
2W - 6L
1,469 SR
Queue Stats
107W - 114L
1,613 Elo+
Solo
Geb
Geb
KrakaRapta
Geb
Level 108
God Stats
3W - 3L
1,694 SR
Queue Stats
225W - 231L
1,470 Elo+
Party 3
Sun Wukong
Sun Wukong
rburson63
Sun Wukong
Level 121
God Stats
5W - 6L
1,527 SR
Queue Stats
323W - 339L
1,463 Elo+
Party 3
Thor
Thor
zonatecracker56
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,502 Elo+

VS

Team Averages
Level 130
1,604 SR
1,525 Elo+
Neith
Neith
Hiphoppinhippo1
Neith
Level 124
God Stats
22W - 15L
1,591 SR
Queue Stats
296W - 278L
1,502 Elo+
Party 2
Janus
Janus
OmarSaint
Janus
Level 74
God Stats
2W - 2L
1,569 SR
Queue Stats
27W - 24L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
RedVelvet107077
Gilgamesh
Level 137
God Stats
4W - 3L
1,457 SR
Queue Stats
352W - 325L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
ShutingStar 9X
Jormungandr
Level 156
God Stats
7W - 5L
1,623 SR
Queue Stats
62W - 60L
1,524 Elo+
Party 1
Pele
Pele
santiagofg96
Pele
Level 158
God Stats
2W - 0L
1,781 SR
Queue Stats
43W - 40L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,335
434
3,943
7,540
2,208
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
CreamTuba
Scylla
12
2 / 1 / 0
5,929
593
3,398
4,191
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,504
450
1,953
7,324
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
rburson63
Sun Wukong
10
2 / 1 / 0
5,851
585
6,265
9,022
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 2
4,362
436
1,037
5,379
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
6,761
676
5,202
3,694
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
OmarSaint
Janus
10
2 / 1 / 0
6,074
607
3,102
2,736
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RedVelvet107077
Gilgamesh
10
0 / 2 / 2
5,484
548
4,294
9,705
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ShutingStar 9X
Jormungandr
10
2 / 0 / 6
6,580
658
5,299
8,321
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 1
5,575
558
2,273
8,385
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Scylla
CreamTuba
Scylla
2
1
0
2
W
7
0
2
8
L
0
2
0
0
W
Janus
OmarSaint
Janus
2
1
0
2
W
Gilgamesh
RedVelvet107077
Gilgamesh
0
2
2
0.5
W
Jormungandr
ShutingStar 9X
Jormungandr
2
0
6
5
L
Sun Wukong
rburson63
Sun Wukong
2
1
0
2
W
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
20,170
33,456
Taken
32,841
13,904
Mitigated
14,739
9,386
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,943
2,465
0
770
7,540
2,208
0
1,958
5,582
0
27,104
L
Scylla
CreamTuba
Scylla
3,398
702
0
1,628
4,191
1,147
0
1,412
2,583
43,154
684
W
5,202
3,096
0
1,505
3,694
1,136
1,044
451
3,243
0
44,231
L
1,953
300
0
2,958
7,324
4,187
0
2,474
4,742
15,752
0
W
Janus
OmarSaint
Janus
3,102
364
0
405
2,736
739
75
1,608
996
37,191
247
W
Gilgamesh
RedVelvet107077
Gilgamesh
4,294
930
0
3,444
9,705
5,524
0
151
9,554
0
33,186
W
Jormungandr
ShutingStar 9X
Jormungandr
5,299
1,863
212
3,338
8,321
4,923
0
678
7,643
22,570
1,710
L
Sun Wukong
rburson63
Sun Wukong
6,265
1,009
0
2,772
9,022
4,636
0
1,064
7,958
0
39,890
W
2,273
398
0
4,215
8,385
2,417
0
2,023
6,196
0
44,817
L
1,037
403
0
1,258
5,379
1,726
0
852
4,453
0
18,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
30,474
258
Minions Killed
309
0
Camps Cleared
0
959,647
Distance Traveled
1,022,717
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,335
434
43
4
0
151,197
0
L
Scylla
5,929
593
96
10
0
188,619
2
W
Neith
6,761
676
75
8
0
174,180
2
L
Geb
4,504
450
17
2
0
218,095
5
W
Janus
6,074
607
63
6
0
223,631
0
W
Gilgamesh
5,484
548
59
6
0
187,692
3
W
Jormungandr
6,580
658
31
3
0
191,630
1
L
Sun Wukong
5,851
585
77
8
0
176,537
0
W
Pele
5,575
558
81
8
0
245,584
0
L
Thor
4,362
436
25
3
0
225,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role