Player Matchup

Skadi
Skadi
Cptblazer7474
Skadi
Level 106
God Stats
3W - 1L
1,429 SR
Queue Stats
6W - 6L
1,528 Elo+
Solo
Scylla
Scylla
QueenNoli
Scylla
Level 156
God Stats
3W - 7L
1,317 SR
Queue Stats
104W - 115L
1,466 Elo+
Solo
Mercury
Mercury
XHaviHavilowlowX
Mercury
Level 85
God Stats
3W - 6L
1,414 SR
Queue Stats
312W - 326L
1,500 Elo+
Party 2
Freya
Freya
ZzHoruzZ
Freya
Level 148
God Stats
1W - 2L
1,514 SR
Queue Stats
132W - 122L
1,514 Elo+
Solo
Atlas
Atlas
dejavumuch
Atlas
Level 105
God Stats
9W - 2L
1,799 SR
Queue Stats
347W - 321L
1,471 Elo+
Party 2
Team Averages
Level 120
1,495 SR
1,496 Elo+

VS

Team Averages
Level 74
1,483 SR
1,462 Elo+
Ao Kuang
Ao Kuang
IIIIlFALCONIIIIl
Ao Kuang
Level 107
God Stats
5W - 5L
1,545 SR
Queue Stats
160W - 142L
1,512 Elo+
Solo
Kukulkan
Kukulkan
MiiKawaii
Kukulkan
Level 87
God Stats
1W - 2L
1,193 SR
Queue Stats
17W - 10L
1,483 Elo+
Party 1
Skadi
Skadi
Mitzu Yagami
Skadi
Level 49
God Stats
25W - 9L
1,712 SR
Queue Stats
76W - 74L
1,421 Elo+
Party 1
Mulan
Mulan
SnideSuger
Mulan
Level 65
God Stats
2W - 1L
1,688 SR
Queue Stats
9W - 8L
1,484 Elo+
Solo
Athena
Athena
ttonizz
Athena
Level 64
God Stats
2W - 4L
1,278 SR
Queue Stats
136W - 160L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,445
403
5,056
8,482
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
QueenNoli
Scylla
13
1 / 1 / 0
7,616
476
3,898
7,400
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 1
6,542
409
2,494
10,993
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
ZzHoruzZ
Freya
15
1 / 2 / 0
8,615
538
9,456
10,575
7,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Atlas
12
0 / 2 / 0
6,597
412
4,384
5,435
1,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 2
10,591
662
8,803
12,296
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
MiiKawaii
Kukulkan
14
0 / 1 / 1
8,231
514
5,132
5,064
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 2
8,158
510
6,438
5,312
1,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
13
1 / 1 / 1
7,320
458
4,396
15,630
9,928
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ttonizz
Athena
13
1 / 0 / 5
8,067
504
2,601
9,641
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
15
15
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
10
0
2
11
W
Kukulkan
MiiKawaii
Kukulkan
0
1
1
0.5
W
3
0
2
4
L
Scylla
QueenNoli
Scylla
1
1
0
1
W
Mulan
1
1
1
1.5
L
0
6
1
0.08
L
Freya
ZzHoruzZ
Freya
1
2
0
0.5
L
Atlas
0
2
0
0
W
Athena
ttonizz
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
27,370
42,885
Taken
47,943
16,684
Mitigated
25,669
5,512
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,056
1,320
0
0
8,482
2,473
0
1,981
6,501
0
42,082
W
8,803
2,517
0
2,777
12,296
5,671
0
2,143
10,153
100,637
7,117
W
Kukulkan
MiiKawaii
Kukulkan
5,132
243
0
1,598
5,064
1,981
420
3,370
1,694
51,257
522
W
6,438
1,911
423
2,872
5,312
1,645
870
1,825
3,487
0
60,491
L
Scylla
QueenNoli
Scylla
3,898
299
0
2,030
7,400
1,398
0
5,323
2,077
51,761
0
W
Mulan
4,396
1,277
0
3,239
15,630
9,928
0
6,913
8,717
0
42,931
L
2,494
627
0
0
10,993
3,516
0
3,625
7,368
0
42,992
L
Freya
ZzHoruzZ
Freya
9,456
3,528
0
3,482
10,575
7,303
0
2,922
7,653
48,276
14,417
L
Atlas
4,384
800
0
0
5,435
1,994
0
2,502
2,933
36,685
0
W
Athena
ttonizz
Athena
2,601
238
0
1,510
9,641
6,444
83
2,390
7,251
20,759
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
42,367
425
Minions Killed
487
0
Camps Cleared
0
1,476,004
Distance Traveled
1,642,094
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,445
403
80
5
0
290,876
0
W
Ao Kuang
10,591
662
159
10
0
371,552
0
W
Kukulkan
8,231
514
116
7
0
310,583
4
W
Skadi
8,158
510
118
7
0
310,942
0
L
Scylla
7,616
476
106
7
0
272,834
2
W
Mulan
7,320
458
73
5
0
308,537
0
L
Mercury
6,542
409
75
5
0
325,326
0
L
Freya
8,615
538
105
7
0
275,806
8
L
Atlas
6,597
412
59
4
0
311,162
0
W
Athena
8,067
504
21
1
0
340,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role