Player Matchup

Cthulhu
Cthulhu
AKA Squatter AK
Cthulhu
Level 217
God Stats
8W - 8L
1,503 SR
Queue Stats
641W - 667L
1,463 Elo+
Solo
Anubis
Anubis
Alexf0508
Anubis
Level 143
God Stats
2W - 0L
1,725 SR
Queue Stats
28W - 20L
1,567 Elo+
Solo
Kukulkan
Kukulkan
IncendoPhasmatis
Kukulkan
Level 147
God Stats
15W - 5L
1,769 SR
Queue Stats
334W - 340L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Skye1013
Sun Wukong
Level 128
God Stats
6W - 0L
1,987 SR
Queue Stats
216W - 203L
1,503 Elo+
Party 1
Geb
Geb
batdaman023
Geb
Level 211
God Stats
1W - 0L
1,505 SR
Queue Stats
33W - 36L
1,478 Elo+
Solo
Team Averages
Level 169
1,698 SR
1,506 Elo+

VS

Team Averages
Level 149
1,426 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Elmasduro1309
Cerberus
Level 126
God Stats
26W - 17L
1,610 SR
Queue Stats
1,734W - 1,724L
1,495 Elo+
Solo
Danzaburou
Danzaburou
KingScar0824
Danzaburou
Level 126
God Stats
0W - 5L
1,075 SR
Queue Stats
293W - 311L
1,543 Elo+
Party 2
Chiron
Chiron
ShowTyme93
Chiron
Level 147
God Stats
17W - 11L
1,607 SR
Queue Stats
526W - 537L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
TyagoAlves
Gilgamesh
Level 169
God Stats
5W - 12L
1,339 SR
Queue Stats
741W - 777L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,425
843
11,198
7,249
8,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Alexf0508
Anubis
15
4 / 3 / 10
9,059
906
9,653
7,922
4,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 2 / 7
8,475
848
7,579
4,884
2,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Skye1013
Sun Wukong
17
9 / 2 / 7
10,002
1,000
13,787
10,217
6,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 12
7,942
794
6,508
12,332
12,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 6 / 3
7,744
774
7,598
10,349
7,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Elmasduro1309
Cerberus
14
4 / 5 / 6
8,232
823
8,068
16,876
12,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
KingScar0824
Danzaburou
13
2 / 4 / 4
7,474
747
6,321
7,312
2,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chiron
ShowTyme93
Chiron
14
1 / 4 / 6
7,758
776
7,205
8,341
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TyagoAlves
Gilgamesh
14
1 / 1 / 6
7,471
747
7,664
12,536
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
20
Kills
12
12
Deaths
20
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
3
0.92
W
2
1
14
9
W
Anubis
Alexf0508
Anubis
4
3
10
3
L
Cerberus
Elmasduro1309
Cerberus
4
5
6
1.4
W
3
2
7
3.25
L
Danzaburou
KingScar0824
Danzaburou
2
4
4
1
L
Chiron
ShowTyme93
Chiron
1
4
6
1
W
Sun Wukong
Skye1013
Sun Wukong
9
2
7
6.25
L
Gilgamesh
TyagoAlves
Gilgamesh
1
1
6
4
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,725
Damage
36,856
42,604
Taken
55,414
34,857
Mitigated
29,267
11,619
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,598
1,709
902
1,668
10,349
7,090
0
4,661
5,688
0
10,841
W
11,198
258
2,303
1,915
7,249
8,456
225
1,065
6,184
14,888
1,754
W
Anubis
Alexf0508
Anubis
9,653
190
76
2,438
7,922
4,487
0
2,052
5,712
24,741
693
L
Cerberus
Elmasduro1309
Cerberus
8,068
253
349
4,674
16,876
12,001
0
9,704
7,172
17,520
0
W
7,579
1,346
539
392
4,884
2,555
479
770
3,957
19,170
0
L
Danzaburou
KingScar0824
Danzaburou
6,321
2,403
0
619
7,312
2,351
0
4,890
2,422
0
19,841
L
Chiron
ShowTyme93
Chiron
7,205
1,259
769
731
8,341
2,465
0
6,069
2,272
0
22,127
W
Sun Wukong
Skye1013
Sun Wukong
13,787
2,287
926
3,030
10,217
6,617
647
1,940
8,156
0
27,992
L
Gilgamesh
TyagoAlves
Gilgamesh
7,664
660
10
5,135
12,536
5,360
0
8,226
4,310
0
13,830
W
6,508
573
0
0
12,332
12,742
305
2,241
9,937
9,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
38,679
117
Minions Killed
124
0
Camps Cleared
0
1,001,386
Distance Traveled
902,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,744
774
7
1
0
187,954
0
W
Cthulhu
8,425
843
14
1
0
211,273
0
W
Anubis
9,059
906
38
4
0
173,064
0
L
Cerberus
8,232
823
31
3
0
182,877
0
W
Kukulkan
8,475
848
29
3
0
205,452
0
L
Danzaburou
7,474
747
26
3
0
173,854
0
L
Chiron
7,758
776
36
4
0
162,872
0
W
Sun Wukong
10,002
1,000
27
3
0
211,882
0
L
Gilgamesh
7,471
747
24
2
0
194,824
0
W
Geb
7,942
794
9
1
0
199,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role