Player Matchup

Sun Wukong
Sun Wukong
ShadoWolfHD
Sun Wukong
Level 121
God Stats
1W - 1L
1,292 SR
Queue Stats
4W - 4L
1,736 Elo+
Solo
Geb
Geb
Shiato
Geb
Level 199
God Stats
3W - 4L
1,578 SR
Queue Stats
41W - 42L
1,491 Elo+
Party 1
Discordia
Discordia
МистерФокс
Discordia
Level 181
God Stats
14W - 4L
1,751 SR
Queue Stats
140W - 119L
1,556 Elo+
Party 1
Team Averages
Level 167
1,540 SR
1,594 Elo+

VS

Team Averages
Level 100
1,585 SR
1,603 Elo+
Hachiman
Hachiman
AsyIummm
Hachiman
Level 84
God Stats
8W - 2L
1,681 SR
Queue Stats
79W - 56L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Neterou1679
Gilgamesh
Level 84
God Stats
2W - 1L
1,556 SR
Queue Stats
26W - 16L
1,645 Elo+
Party 2
Cabrakan
Cabrakan
Proussa
Cabrakan
Level 131
God Stats
3W - 0L
1,518 SR
Queue Stats
110W - 63L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ShadoWolfHD
Sun Wukong
11
1 / 7 / 3
7,240
724
4,213
9,362
6,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Shiato
Geb
11
0 / 3 / 3
6,790
679
5,332
8,692
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 1
8,357
836
12,737
5,114
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AsyIummm
Hachiman
15
5 / 0 / 7
9,440
944
6,677
5,040
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Neterou1679
Gilgamesh
15
4 / 1 / 9
9,087
909
5,598
10,825
10,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Proussa
Cabrakan
15
4 / 3 / 8
8,846
885
7,455
9,922
5,218
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
13
13
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AsyIummm
Hachiman
5
0
7
8.5
W
Gilgamesh
Neterou1679
Gilgamesh
4
1
9
8.5
W
Cabrakan
Proussa
Cabrakan
4
3
8
2.67
L
Sun Wukong
ShadoWolfHD
Sun Wukong
1
7
3
0.36
L
Geb
Shiato
Geb
0
3
3
0.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,282
Damage
19,730
23,168
Taken
25,787
16,018
Mitigated
17,388
1,840
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AsyIummm
Hachiman
6,677
3,928
0
2,980
5,040
1,888
1,136
3,540
1,464
0
31,335
W
Gilgamesh
Neterou1679
Gilgamesh
5,598
1,230
0
540
10,825
10,282
150
6,964
3,545
0
16,071
W
Cabrakan
Proussa
Cabrakan
7,455
964
318
1,752
9,922
5,218
268
6,576
3,118
28,278
635
L
Sun Wukong
ShadoWolfHD
Sun Wukong
4,213
595
0
316
9,362
6,963
20
3,643
5,700
0
18,337
L
Geb
Shiato
Geb
5,332
484
0
822
8,692
7,339
0
1,925
6,749
15,287
1,110
L
12,737
504
0
702
5,114
1,716
0
1,758
3,348
32,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,387
Gold Earned
27,373
86
Minions Killed
135
0
Camps Cleared
0
516,927
Distance Traveled
536,416
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,440
944
65
7
0
154,696
0
W
Gilgamesh
9,087
909
24
2
0
203,038
0
W
Cabrakan
8,846
885
46
5
0
178,682
0
L
Sun Wukong
7,240
724
18
2
0
172,806
0
L
Geb
6,790
679
16
2
0
175,903
3
L
Discordia
8,357
836
52
5
0
168,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role